Category Archives: bofuri

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 5

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

This is the fist volume to take place post-anime (while a 2nd season was immediately announced, there has been no word about it ever since), and as such I imagine it has a few folks reading the series for the first time to try to see what happens next. That said… does Bofuri have an ongoing plot? We’re still entirely inside the game, with the most important real-life event in this volume being Kaede getting the flu. The plot of the books is basically “watch everyone slowly move to new levels and see what they do”. This volume has a weather-based level, with lots of clouds, lightning, and the like. If there is an ongoing plot that might affect future volumes, it’s Sally’s. She’s always taken the lead in gaming with Maple,. and has now found a game that Maple is not only intuitively better at but a LOT better at. Sally doesn’t want to play like Maple does… but she wants to be cool for Maple.

While this is not a “short story” volume per se, the book feels more scattered than usual, mostly as we’re having various groups team up with each other. Having faced off against Mii and Pain’s groups in the last event, there’s no similar guild war this time around. So Maple can team up with Mii for one day, getting to see more of her “real” self when she’s not putting up a front. She can also team up with Pain, who discovers, as he knew, that Maple can be a terrifying monstrosity, but also (as he didn’t know) that she can also be amazingly dense in equal measure. However, she *is* learning slowly how to game the “normal” way as well, and how to use new skills to bet suit her playset. Which is good, as the GMs are not making things any easier for her.

For those who go to Bofuri for the humor, there are definitely fun examples. Kasumi, the straight man samurai of the group for the most part, turns out to have a weakness for antiques, and on this level that mostly consists of getting quests by buying things at shops, she ends up spending FAR too much money. As for Maple, her defense – or more accurately her lack of everything other than defense – means that she’;s advancing far slower than anyone else in Maple Tree, and when she recovers from her flu she finds they all fought a boss without her. They’re pretty sure she can solo it, so she goes to do so… only to accidentally fight the LAST boss. Which she does of course beat, but it’s easily the most difficult fight we’ve seen her have since the first book, and it’s fun watching her throw everything at the enemy and seeing it not work.

Bofuri is fun and relaxing, and while it may not appeal to fans of the anime’s quicker comedic style, it’s a good read in and of itself. And good luck trying to show off for your girlfriend, Sally. At least there’s still Frederica if you can’t keep up.

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 4

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

I mentioned this in the review of Book 3, but want to go into greater depth here: the differences between this series and its anime counterpart are fascinating, and for once it’s not a case of “one is so much better than the other”. They’re doing very different things. If you were to ask me what genre the Bofuri anime falls under, I would likely say “comedy” very quickly. It’s filled with gags. The light novel does have funny moments, particularly when it’s describing Maple’s… Maple-ness, but for the most part it is an action series that just happens to be using a game as its setting. This volume has the Battle Royale between guilds that wrapped up the first anime season, and there’s quite a bit that’s changed or removed to make the anime pace snappy and funny. And yet… this volume is also quite a lot of fun. And… dare I say it (I’m always wary of saying this)… sometimes I appreciated the narrator explaining the gaming stuff to me.

There’s a new team event for this book. Each guild has an orb to defend, and has to steal orbs from other guilds. It’s an event that obviously favors the larger guilds with lots of players, and not small ones like Maple Tree. But that reckons without the fact that everyone in Maple Tree is a broken monster, and so much of the book is our heroes running rampant all over the map destroying everyone. That said, the top two guilds are made of stronger stuff, and when they end up fighting Flame Empire, with its hotheaded (and slightly embarrassed) leader and The Order of the Holy Sword, with self-proclaimed “rival” to Sally Frederica and the strongest player Pain, they actually have to expend a lot more effort. Indeed, is this where we finally see Maple’s defense not be enough?

I do enjoy the fact that we’re seeing a lot of folks playing and enjoying the game in a normal, sensible fashion, and it doesn’t really criticize them for it. Yes, a lot of folks now want to “think outside the box” the way Maple’s gang does, but they also seem to see Maple as an outlier that should not be counted. The main players that we see from both Order of the Sword and Flame Empire are overpowered as heck, but they’re overpowered in the normal, grinding for skills sort of way you’re supposed to do to get good in this game. That said, while Maple doesn’t get to do everything in this book (which tries to give everyone in the guild a chance to show off), she’s the reason people are reading, and in a volume where she doesn’t have an opportunity to gain new skills it’s nice to see her put her broken OLD skills to good use. She really is an excellent gamer, she’s just… a flake.

So now that we’ve caught up with the anime what new adventures await Maple and company? Should be fun to read. Though I also look forward to seeing what comedic antics will be enhanced in the anime whenever Season 2 rolls around.

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 3

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

If the first volume of Bofuri was showing us how a casual gamer can accidentally become one of the biggest monsters in it, and the second volume was dedicated to showing us how hardcore gamers are also capable of the exact same thing, then the third volume shows us that anyone, even you, can get a completely broken character. Of course, it also shows us there’s a right way and a wrong way to go about doing this. Simply trying to do exactly what Maple did isn’t cutting it – the admins have cut off doing that again. What’s more, trying to protect yourself against Maple by acquiring poison immunity assumes that this is all she has in her bag of tricks. Hardly – every 40 pages or so in this book, Maple gets a new, ludicrous ability. But thinking outside the box, as the other folks in Maple’s new guild realize, is the best way to go beyond and become like Maple.

Maple and Sally now decide to form a guild, called Maple Tree. Added to it are Kasumi, Kanade, Chrome and Iz, though they’re still looking for a couple more members to round things out. As the book goes on, each of the members of the guild, influenced by Maple and Sally, decide to go off on their own little side quests to try to get new skills as exciting and overpowered as hers. Meanwhile, this leaves Maple on her own. The third special event is designed to be for everyone BUT high defense sorts, so she’s not having much fun that way. Even recruiting newbie twins to the guild, who have maxed out in strength, doesn’t solve her wanderlust. What does? Well, fighting new battles so that she can become an Angelic Being. Or a Godzilla-like monster. Or even a mecha.

Reading these books is simply relaxing. They take place in an “idealized” game world, so there is no trolling, or sexual harassment. There’s just fun. It’s also been interesting, after having first experienced the anime, to see how it handled adapting this book. Some events are compressed – Kanade, Chrome and Iz’s fights were effectively compressed into a montage. Some stuff is changed – we meet Mai and Yui a bit later in the books than we do in the anime, and when Frederica shows up to fight Sally, there is not a beach party going on. The anime also makes things more… anime-esque, if you will. I would not call the light novel Maple deadpan per se, but she’s definitely a lot more mellow than her animated counterpart. The twins also seem a bit less hero-worshippey of Maple. These are things that don’t work as well in text, but when added to an anime give voice actors and animators a bit more to work with. It makes both enjoyable.

Next time we should get the team battles that formed the climax of the first anime season. Till then, enjoy this volume of Bofuri, which reminds you that you too can be ridiculous if only you try hard enough.