No Game No Life, Vol. 10

By Yuu Kamiya. Released in Japan by MF Bunko J. Released in North America by Yen On. Translated by Daniel Komen.

This volume begins with our heroes, [ ], having abdicated the throne (the country is now ruled by the business class, with Steph reduced to talking to potted plants – and Plum, who is about as helpful as one) and living life as sellers of medicine. In particular, their breast enhancer, although temporary, is quite popular. It also attracts the attention of the Dwarves, one of the few races we haven’t really dealt with yet, and they summon Sora and Shiro to their underground city to throw down. Fortunately, our heroes have a new dwarf ally, Tilvilg. Unfortunately, she lacks the natural genius ability that all dwarves have, and is somewhat beaten down that their answer to that seems to be “well, just keep trying anyway while we pity and belittle you”. Can Sora and Shiro show that her desire to see the sky is not merely a baseless fantasy? And, more importantly for the author, can they do it while throwing in so many references to boobs that the reader might throw up?

I will admit, when it comes to having your cake and eating it too, no one does it quite as well as Yuu Kamiya. This entire volume seems to be boob-obsessed, with both Chlammy (she and Fi are genuine allies in this book for once) and the dwarven leader Veig being particularly bad. And yet at the same time it goes out of its way to mock and belittle anyone who might have similar thoughts – Veig in particular dreams of the sort of pneumatic fantasy girl that only exists inside the head of virgins, something viciously pointed out by Sora. What’s more, his perverse behavior towards Tilvilg, which he brushes off as “I was drunk, it was a joke”, is noted to be “the top two excuses of male scum”. Kamiya fills his books with ludicrous and somewhat sickening fanservice… but also knows that’s all it is, and does not mistake it for anything else.

Steph does not have a large role in this book, but she is there, and her parts (as always) interested me the most. Once again, when asked to be a political thinker, she’s head and shoulders above the rest of the cast, and her confrontation with Emir-Einz, where she blackmails her into taking her to Sora and Shiro by threatening to disrupt the book’s fragile status quo, is brilliant. (It also shows that Steph is not as oblivious to her own feelings as it appears.) And, getting back to the book’s obsession with boobs once more, there’s a nice scene where Steph gets upset at the fact that Sora groped her when they first met, only for Jibril and Emir-Einz to call that “humblebragging”, pointing out to Steph that so far, of all the women in the entire series, Sora has only groped one by his own choice – her. The jealousy is searing.

In the end, of course, no one should be reading No Game No Life who is not already able to deal with its proclivities, and I’m not trying to say that they’re lessening – in fact, there was even more in this book. But the author is better at showing us the man behind the curtain, as we see that none of it really makes much of a difference in the end. This volume is about accepting your weaknesses, accepting that everyone is different, and going beyond the impossible. It’s also (not counting the unlicensed “Practical War Game” spinoff) the last book in the series to date, so we may have a while till we see Book 11.

No Game No Life, Vol. 9

By Yuu Kamiya. Released in Japan by MF Bunko J. Released in North America by Yen On. Translated by Daniel Komen.

This is, despite a few minor issues I had, a strong return to form for No Game No Life, which remembers what its main goal is besides being perverse, writing awkward prose, and occasional outbursts of plot: making the reader laugh. This is a funny volume, particularly if you enjoy seeing Sora suffer. While we do see [ ] in action towards the end, for the most part this is the Ex Machina, another of the Sixteen races and the ones who supposedly killed a God, trying to seduce Sora and get him to make babies with them. As you can see, this ridiculous premise hits on a lot of things that you know will be funny even without reading it: the war between Sora’s desire for sex, his fear of it, and his gamer brain trying to work out the actual plot behind it; the others’ over the top reactions to this, and the Ex Machina’s ludicrous attempts at seducing Sora, which run the gamut from offensive (the class of elementary schoolgirls) to actually well thought-out. Does Sora lose his virginity? Take a guess.

There is also the subplot which becomes far more important as the book progresses, which is Sora and Shiro closing the castle and devoting all their attention to becoming idol producers, with Holou as the idol in question. She’s still searching for answers, which means she compares nicely to Ex Machina, who are doing the same via this scheme. They declare that Sora is their “Spieler”, which is to say Riku from Book 6. But we already know that Sora isn’t, and deep down Ex Machina know that as well. Therefore what we end up with is “we want a purpose in life”, as well as how someone defines who they are. As robots, Ex Machina are not particularly unemotional, despite speaking in a very robot sort of way. Only two of them have actual roles, but they make them count.

Einzig is the “comedy gay” option among the otherwise female robots, and I like to imagine him looking like Koizumi from Haruhi, as he’s trying to do the same thing. Normally I might carp at this portrayal, but Sora’s “noooooooooooo!!!” is clearly meant to be mocked mercilessly rather than sympathized with. And then there’s Emir-Einz, named by Sora in a casual “your name’s too long to say” way that actually proves to be one of the more pivotal sentences in the book (also, props to him for remembering her full name anyway later). As with Einzig, she becomes a “type” – the obsessed stalker girl – but again, this is worth it because it’s funny seeing Sora in a state of constant panic. And Jibril, for that matter, who does not have her best book trying to help Sora escape these Droopy Dog robots. Steph is also mocked and embarrassed, but that’s par for the course, and she had a high point last volume anyway.

Assuming you enjoy the series, and can put up with what is still not the best translation in the world, this is a very good volume to pick up. The things I could object to are not things anyone reading this series to begin with would care about. Feel free to have fun with it.

No Game No Life, Vol. 8

By Yuu Kamiya. Released in Japan by Media Factory. Released in North America by Yen On. Translated by Daniel Komen.

It’s a No Game No Life volume, so you sort of know what you’re going to get by now. A lot of faffing around and being stupid and/or appalling while Steph (and the reader) tries to figure out what Sora and Shiro are thinking. Sora being reprehensibly perverted, and honestly I think him being a cowardly virgin deep down makes it MORE annoying. The fact that this is a writer who writes awkward prose in Japanese being translated awkwardly into English, meaning sometimes you have to go reread the previous paragraph to figure out what was just said. In amongst this, however, there are the usual good things lurking near the bottom, including a good discussion of war games vs. actual war, and the “villain” of the book, whose road towards becoming more emotional in her constant inquisitiveness is a good one in the end. And Steph. Steph is always good, though you have to put up with her being constantly belittled by everyone in the world.

We pick up where we left off last time, with Sora and Shiro (and Steph) being forced to replicate the last War and understand how it was resolved. This is, of course, impossible, mostly as, despite the obvious attempts by the narrator to make us think it in Book 6, Sora and Shiro are not Riku and Schwi, nor can they be. More to the point, as Sora point out, there’s a big difference between a game of war and war in reality: a game ends. When you “win” in war, you have to think about what happens next, unlike your typical game of Axis and Allies. Moreover, while this is going on on Old Deus’ gaming board, the remaining players are all trying to betray each other in the real world, which doesn’t go well. For anyone. And then there’s the matter of the traitor who was mentioned before, which is actually one of the subplots I felt was handled quite well.

In any case, by the end of the book we have what appears to be a new regular, and we also have some old “friends”, Chlammy and Fiel, who are also going to be hanging around now that Sora has, in effect, ruined their lives. Steph helped, and possibly my favorite moment in the book was when she looked away guiltily – but not that guiltily. Steph may dislike Sora’s perversions – I do as well – but she gets how he thinks, and was the first to point out a major aspect of [ ]’s gaming strategy, as well as Tet’s, which is to have fun. A lesson that everyone else in the cast, as well as many “serious” gamers in real life, could use. Of course, now that we’ve resolved this plot another is coming, as we appear to be gearing up for another invasion by …German robots?

As ever, No Game No Life remains intensely frustrating and annoying (everything about the elves in the war game was appalling and awful, and I don’t care that it was deliberately so), and it’s genuinely difficult to read at times. But there are moments when you can see the talent of the author shine though, and they’re excellent. Mildly recommended.