No Game No Life, Vol. 1

By Yuu Kamiya. Released in Japan by Media Factory. Released in North America by Yen On.

I can only imagine that being someone who wants to read No Game No Life for the plotting, characterization, worldbuilding and excellent sense of dialogue is sort of like being someone who genuinely does read Playboy only for the articles. There’s that realization that you’re sort of enjoying something except for that one thing, but that you can’t actually tell people about it or recommend it to anyone, and it’s intensely frustrating. This is particularly the case with NGNL because the fanservice is so… unimportant. Yes, having Sora be a bit of a loser pervert allows Stephanie to feel conflicted so that she doesn’t simply give in and start crushing on him right away, but as for Shiro… there’s just no need for naked 11-year-old bath fanservice here.

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Luckily, in prose format, this is a bit easier to gloss over. Ignoring the art (provided, unusually, by the author, who got his start as an artist for light novels, which perhaps also explains a lot of the service), I’m still really drawn into this world and these two broken losers who are brought into it. I had reviewed Seven Seas’ manga adaptation a while back, which covers about the first third of the book, and it applies here as well. Sora and Shiro have glorious overconfidence that’s really a mask for their crippling social issues, which can only be resolved when they aren’t separated from each other. This even extends to relationships, as Sora, while he does say “fall in love with me” to Stephanie (before, I think, he really grasps how things work here), points out straight away that nothing can happen for the next seven years as he literally can’t have Shiro not in the room so is waiting till she’s 18.

Much of the second half of the book is devoted to a chess match which has an excellent premise – the pieces move based on your determination, and won’t sacrifice themselves if they don’t want to. This is disastrous for genuine logical minds like Shiro’s who see every scenario provided the rules are correct, but Sora is familiar enough with warfare and dynamic speaking (seriously, Sora’s speeches are amazing in this novel… love the JoJo’s reference) to get the whole board on his side. It’s a great way of showing how [ ] works as a team. Likewise, I loved their discussion with Tet at the end, where it’s revealed he’d never lost before he met them, and they point out they’ve both lost many, many times… to each other. They know how to use that feeling to win again.

There’s a lot left unspoken here that I want to read more volumes to find out about. Actually seeing some of the other races, whether Sora or Shiro will actually bother to rule or just push everything onto Stephanie, whether Stephanie actually does have feelings for Sora or if it’s just the mechanics of that world at work… I’m likely going to read on, because of a keenly developed ability over years of reading questionable material to put my fingers in my ears and say la-la-la. But sadly, in the end this is another series, even in novel form, I can only recommend to the ‘otaku’ demographic it’s going after. And honestly, I suspect most of those people will be screaming ‘boycott, deal breaker!’ because she’s spelled Chlammy anyway.

No Game No Life, Vol. 1

By Yuu Kamiya and Mashiro Hiiragi. Released in Japan by Media Factory, serialized in the magazine Comic Alive. Released in North America by Seven Seas.

Ah, Comic Alive, my old nemesis. We meet again. I see this time you’ve brought a title that I would probably find quite interesting were it not for the grotesque fanservice that is sprinkled throughout and unavoidable. Again. In fact, that seems to be your only weapon, really, though I was pleased by your one victory in the ‘yuri’ genre. Can’t we have more like Whispered Words and less like this? And so as ever, I’m left to figure out if there’s enough remaining in the title to pull me in, or if I’m going to be driven off by an excess of panty flashing, underage nudity, and boob groping. All of which No Game No Life has plenty of.

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This is another in the increasingly popular genre of ‘gamers suddenly find themselves in a game world’, but with a slight twist. Our brother/sister heroes don’t find themselves in the game they were playing (and crushing everyone – they’re master gamers), but in a fantasy world where war has been replaced by games – any games, and the stakes can be quite high. As they struggle to figure out the history and rules of this new world, they meet the story’s designated victim, Princess Stephanie, who has just lost her kingdom due to being too naive, honest, and tsundere. Luckily for her, they’re not only master gamers, but total savants – with a few minor quirks.

Let’s break down the quirks, which are really the best and worst reasons to pick up this title. Sora is another overly perverse virgin whose first thought on winning a ‘ask anything of the pretty girl’ game is to ask the girl to fall in love with him. Shiro, while occasionally playing the jealous sister card, seems OK with him groping and assaulting said girl as long as it goes through her first. They are supposedly siblings (I will be very unsurprised if this turns out not to be true later on) but Sora professes he has no sexual desire towards Shiro… but that doesn’t stop them being all over each other anyway, thus gaining the best of both worlds for those who like that fetish.

So where’s the good? For all their smug confidence, much of which is justified, Sora and Shiro are two very broken teens (Shiro is 11, but whatever). If they’re apart from each other at all, they both have crippling breakdowns – we saw at the start they were a NEET (him) and a truant (her). Indeed, Shiro may actually have some sort of disorder – I’m not sure if her broken speech is meant to be a cute affectation or something more basic. And Ias I said earlier, they really do seem to be as good as they say they are – Shiro memorized a book almost instantly, and Sora, while not as good as that, is still said to be able to pick it up in a few hours.

So the question remains, what will the story do with these two? If it develops as a tale of how they deal with this world and its inhabitants while working to get over their social phobias, that’s quite a good possibility. That said, I expect the service is not going away and may even get worse. There is a light novel coming this spring, too. In the end, I suppose if you read Comic Alive stuff, you’ll enjoy this. If not, it might be interesting for the siblings, but I’d wait a few volumes to see if that pans out.