Sword Art Online: Fairy Dance, Vol. 1

By Reki Kawahara, abec, and Tsubasa Haduki. Released in Japan by ASCII Mediaworks, serialized in the magazine Dengeki Bunko. Released in North America by Yen Press.

As I’ve mentioned a couple of times before, after my highly positive reviews of the first Sword Art Online manga, several people told me that the series took a big nosedive with the next arc. I was therefore quite interested to see what happened here, and how exactly the series lost all of the goodwill it gained. I initially though I might have to wait until the arc finished to get the full story, but no, that’s not the issue here. Everything that I suspect people hated about this arc is laid out right at the beginning of the story, to the point where I wonder if the author did this deliberately to tweak fans a little bit. After all, he is having to come up with a way to continue what was a fairly self-contained story.

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Let’s run through the basic problems, which I think fall into three big categories. First, there is the introduction of Suguha, the younger sister of Kazuto/Kirito, our hero. As we hear from her angsty narration, she was told that she and Kirito were not really siblings, but cousins, while he was trapped in SAO. This allows her to have ‘legal in Japan’ feelings for Kazuto, which given that the reader spent the last two volumes marveling at Kirito and Asuna’s relatively quick and happy relationship can be a bit grating. Moreover, we discover she’s also playing an MMO to see what Kazuto found so amazing about them, and is now teaming up with him – without either one knowing that they’re really teaming up with their real-life sibling. Wackiness, as they say, ensues. (Oh yes, and there’s fanservice of Suguha’s naked, buxom form in the shower.)

Secondly we get introduced to the villain of the piece, Sugou, aka Oberon. I feel that it’s OK to spoil that he is the villain given that the story does so immediately after his first appearance. His entire personality is designed to be evil, which means he gets all the usual evil attributes, including gloating about his evil plans (which he explains in great detail to both Kazuto and Asuna), and openly discussing sexually assaulting a girl who openly hates him without her content. He’s a loathsome prick, and one wishes he had a bit of the subtlety of SAO’s first villain, who at least had better justification in his head for mass murder.

Lastly, after expecting a tearful reunion of Kirito and Asuna in the real world, we find that not only has Asuna not woken up, not only is she trapped in another MMO designed by her evil fiancee, but she is literally being kept in a BIRDCAGE and tormented by Sugou/Oberon, unable to even escape (though she may be trying to change that at the end of this volume). Seeing our favorite action girl as a prize to be won, passive and caged, is possibly the one thing that grated on me the most here, if only as her role is then handed over to Leafa/Suguha.

That said, there are things I did greatly enjoy here. The basic premise is still solid, if ridiculous. (The fact that these VR MMOs weren’t banned after SAO’s mass deaths came out is totally ludicrous.) Kirito is a very likeable hero, and I admired his resolve and willingness to use his cheat skills to get ahead in order to save the one he loves. The reunion with Yui was too short for my liking, but still very heartwarming, and I’d love to see her reunite with her mother as well. The narrative flows smoothly, with the battles being interesting and not taking over the entire book. The new game is sufficiently different from the first to add new depth. We have a new artist here, who seems to mostly be an artist-for-hire on light novels, and the artwork is pretty decent. And I did enjoy the brief glimpses we got to see of the real world – I wish we’d seen a bit more. (I wonder if the novel, due out in December, has some of the missing depth here.)

So overall, no, I didn’t loe this as much as the first series, for the reasons I mentioned above. It’s clearly retooling itself to attract new readers, and in order to do that burning a few of its bridges. That said, it’s still a lot of fun, and I would really like to see what happens next, so I’d call it a success overall. Let’s not lock up our heroines for the entire story in the future, though.

Sword Art Online, Vol. 1

By Reki Kawahara and abec. Released in Japan by ASCII Mediaworks. Released in North America by Yen Press.

So I greatly enjoyed the manga omnibus of Sword Art Online, and said so in my earlier review. However, I had not actually read the novels or seen the anime, as I noted. Most folks who had said the manga was rushed and poorly paced. So I looked forward to reading the first Aincrad novel, and wondered how it would handle things and what new feelings I would get out of it.

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The most obvious is that this is written in first person from the POV of our hero, Kirito. This is very common in Japanese novels, with Haruhi Suzumiya being another obvious example. It works particularly well with Kirito as he’s normally an aloof character to begin with, so this allows us to see how he frames things and deals with people. Kirito and Asuna are not Mary Sues (I’m trying to avoid using that term at all these days), but I will agree they are both hypercompetent to a degree that may annoy some readers who are used to modern-day flawed heroes. I grew up reading Heinlein, so this sort of characterization is no problem for me. Besides, Kirito’s narration shows he has a bit of PTSD after being in the game and dealing with his first guild, so it’s not all ‘showing off his awesomeness’ here.

Another thing that’s added is the description of the game world and gaming functionality itself. I’m not much of a gamer, so feared this would bore me, but it’s handled smoothly and fluidly, showing off how things work in Aincrad without seeming out of place – indeed, the book begins with Kirito giving Klein a tutorial. There’s discussion of eating and sleeping (necessary) and using the bathroom (not necessary), as well as those pesky ethics codes that can be turned off when you want to spend the night with the one you love. (By the way, the fact that these are on to begin with, and send out an alarm for sexual harassment, pleases me greatly, especially given the large male-to-female imbalance the game shows.)

Asuna doesn’t get any POV narration, but she’s expanded on as well. For one thing, it’s made quite apparent from the moment we meet her that she’s fallen for Kirito, and it only gets stronger the more they interact. I’ve been told that as the SAO novels go on, Kirito gains more women who fall for him (including his sister… oh, Japan…), but I’m not sure how far they’ll get, as Asuna is not the typical “Baka, who ever said that I loved you?” heroine, and seems very proactive and comfortable in her feelings for Kirito, even if actual physical intimacy makes her as nervous as we’d expect for a 17-year-old. Oh yes, I read the ‘Chapter 16.5′ that was removed from the series’ original web format when Japan made it into a physical book series (it’s not hard to track down). It’s not missed, the sex scenes weren’t well-written, but I did appreciate a discussion of the fact that a lot of gamers are underage (Kirito was 14 when the series began, and is 16 now), and how ‘removing the ethics setting’ would lead to a lot of problems down the road…

This volume ended sooner than I expected, but then I found that Vol. 2 will go back and fill in some blanks in Aincrad, including that Yui story I saw from the manga, before it moves on to Kirito and Asuna meeting up in the real world (we hope). I greatly look forward to it, this is still a terrific series, with a refreshingly non-ambiguous lead couple.

Sword Art Online: Aincrad

By Reki Kawahara, abec, and Tamako Nakamura. Released in Japan in two separate volumes by ASCII Mediaworks, serialized in the magazine Dengeki Bunko. Released in North America by Yen Press.

I have to admit that this one took me entirely by surprise. I wasn’t really expecting much when Yen announced this. “Oh no, we are trapped in a virtual reality game where we must fight or die” is something that has become almost as overdone as “oh no, what are these strange feelings I have for my older brother” in anime/manga, and watching people cut things with swords has never been my thing. I also don’t game. It’s also based off of a light novel series, and I was thus expecting the manga spinoff to be somewhat rushed (and indeed, it does feel rushed) and filled with fanservice (actually very little of this, save one “oh no, I accidentally fell into her breasts” scene that just made me sigh loudly). However, it was the relationship between the two leads that drew me in. Because it is a genuine relationship. Wasn’t this a harem manga?

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Backing up a bit, the premise has 10,000 players in a new immersive fantasy game trapped by its sadistic creator, who wants them to get to the 100th level of the game. Oh yes, and if they die in the game, they die in real life. Our hero is Kirito, who was one of the game’s beta testers (but unaware this was going to happen), and is fairly cool and aloof to everyone he meets. Our heroine is Asuna, a nice girl with drive and purpose who wants to join forces with Kirito so they can finish this faster and finally go home. Clearly they are destined for each other, despite a rocky start. I wonder how many volumes it will take before they realize their true feel… oh, wait, OK, that was fast.

For all the flaws that occurred to me after I finished the volume, the thing I loved most was the relationship between Kirito and Asuna. There’s an immediate attraction, they both risk their lives for each other, and because there is a setting in the game for ‘let’s have sex’, they do so (non-explicitly) about halfway through the book. And then get married. And even briefly have an adopted kid, though it turns out this is more than it seems, and ends in tears for both of them. They’re just really likeable kids, and bring out the best in each other – Asuna is someone that Kirito desperately needed, particularly after his last attempt at working with others.

I’m not sure that this is the sort of relationship that will last when they end up back in the real world and aren’t dealing with adrenaline rushes and near death experiences. The volume ends with Kirito (sorry, Kazuto… damn fake names) awake in a hospital, resolving to find Asuna but it’s very open ended, and given the series is 13+ light novels in Japan, I expect it may not be as simple as it seems. I’ve also been told that future volumes of this series (or at least the anime adaptation thereof) are far more… contested, shall we say. And I will admit that Kirito does seem to have the scent of ‘boring invincible hero’ to him, though honestly, I’ve read Index/Railgun, and it’ll surprise me if anyone tops Touma. As for me, I am quite content with what I saw in this volume, and will be eagerly awaiting the light novel when it appears next month. Despite all the swords, this was sweet and romantic.