Monthly Archives: December 2018

Durarara!!, Vol. 11

By Ryohgo Narita and Suzuhito Yasuda. Released in Japan by ASCII Mediaworks. Released in North America by Yen On. Translated by Stephen Paul.

If you enjoy scenes where one character tears down the motivations of another character, you’ll love this volume of DRRR!!, because that’s almost all it is. Yes, by the end of the book the plot guns are finally going off (or in some cases blowing up – nice cameo, Vorona), but most of this book is still buildup and dialogue. Izaya confronts Anri about her own nature, how she “uses” Saika, and her aggressive passiveness (yes, Anri can be very aggressive about not doing anything), to the point where she almost has a nervous breakdown. Izaya also confronts Mikado about what he’s trying to do with the Dollars – turns out Mikado is not ready for life entirely on the dark side either, and in order to maintain the excitement he craves, he needs to remain balanced on the edge between safety and danger. And Masaomi is forced, once again, to confront his past and the past of his gang, which looks to resolve itself in a series of beatings.

The cover implies hot Saika-on-Saika-on-Saika action, and to be fair, that is what we get, though the action is somewhat limited. Having been released from her “guard Celty’s head” duty, Haruna is free to try to find her true love, the creepy high school teacher, and also confront Anri, who dared to be loved and rejected by him. Midway through this battle, Kujiragi shows up, seemingly to try to get Anri to “sell” her Saika to her, but in reality we know why she’s really there – she’s angry they scared off the cats. Kujiragi’s stoic love of cat stuff (and later, as we discover, cosplay) is a charm point, but like so many, many others in Narita’s universes, she’s a villain who knows it and is content to be villainous even as she tries to escape. Anri, to be honest, spends most of this confrontation staring in confusion – she’s already mentally exhausted from Izaya tearing her apart, and how she has Kujiragi saying she’s far too nice to be wielding someone like Saika – which is true, but just taking Saika and leaving Anri normal won’t solve her issues. Anri doesn’t even get to go home and have a nice sleep, as Masaomi’s girlfriend is lying in wait outside her apartment.

Anri is the “main character” of this volume, but there’s other things going on, not least of which is Celty’s head being used to set everything in motion. Izaya is delighted and somewhat appalled by this turn of events. Meanwhile, Shizuo is out of prison, but after seeing Vorona stealing the head, he thinks she’s working for Izaya, and finally seems to be snapping. Unlike the anime, Shizuo and Izaya have rarely personally confronted each other in the novels – they just want to never see each other. I suspect, though, that the climax of these books will finally feature what fans want to see. No, not that. What non-BL fans want to see – Izaya getting the shit beaten out of him. As for Celty, she, like Anri, is having trouble coping with everything around her at the moment, and the cliffhanger ending (there’s about four cliffhangers at the end of the book) shows her about to snap as well. Is everyone going to get angry and snap at the start of the next book? And will Erika get Kujiragi to cosplay for her?

Fans may be familiar with these events from the anime, but I still urge them to get the books as well, as the examination of everyone’s psyches works better in prose format than spoken aloud.

The Promised Neverland, Vol. 7

By Kaiu Shirai and Posuka Demizu. Released in Japan as “Yakusoku no Neverland” by Shueisha, serialization ongoing in the magazine Weekly Shonen Jump. Released in North America by Viz Media. Translated by Satsuki Yamashita.

A lot of this volume has our heroes dealing with a grumpy adult guy who’s hiding out in the shelter they’ve come to, and is trying to kick them out. He is, of course, the last remains of a different group that tried to escape years ago. I like this, as it reminds readers that Ray and Emma aren’t trying to reinvent the wheel here. Kids have escaped from the field houses before, and likely will again. That said, things are still exactly the same. How will Emma and Ray genuinely change things? They’ll need help. Moreover, they’ll need help from this grumpy guy, still nameless, who has essentially given up on the world. Fortunately, the kids are all smart bordering on geniuses, which gives them advantages others might not have. They can make bargains, use threats. And when all else fails, and Emma is about to be killed, there’s always a punch to the nads. Works every time.

The cover reminds us that the cast of important kids is expanding, even if it’s still the Emma and Ray show much of the time. That said, aside from Don and Gilda, I still have trouble remembering their names. Indeed, so does grumpy guy, who resorts to giving them all nicknames rather than bother to learn actual names. (And Emma’s ahoge, the traditional Japanese sign for someone with ‘airhead’ qualities to some degree, is of course what her nickname revolves around. I also feel bad for Anna, who is nicknamed ‘nanny’ just because she happens to look like the standard kind anime mom type despite being all of nine years old.) Grumpy guy mentions they’re a good family, and he’s right. They work well together, they trust each other. They can quickly incapacitate an enemy if need be. And they have Ray and Emma, who ARE the leaders. Emma in particular once again belies the “she’s the idiot shonen hero” argument, cheerfully telling grumpy guy that if he doesn’t help him they’ll blow up the shelter.

The volume ends with grumpy guy leading Ray and Emma to the next map point left for them by the mysterious William Minerva, though he’s also supposedly looking for a way to get rid of them. I say supposedly because, as Emma spots immediately, he doesn’t actually have the nerve to directly kill them. You get the sense that grumpy guy is a broken former protagonist rather than a villain, and I suspect he will eventually give in, learn to trust the kids, and probably be killed off in a few books’ time for drama. He also has good analysis of Ray and Emma themselves and their leadership qualities, which reminded me a bit of Kirk and Spock in Star Trek (though arguably Norman was the Kirk and Emma the McCoy before Norman left to go get his brain eaten). That said, they’re still kids. When Emma is faced with a slavering monster trying to eat her head, she freezes. Which is a shame, as there’s a lot more coming, and grumpy guy seems to be perfectly fine with indirectly killing them.

This was a volume for plot and character development, which is good as I suspect the next book will feature lots of action. The Promised Neverland still names compulsive reading.

Outbreak Company, Vol. 6

By Ichiro Sakaki and Yuugen. Released in Japan by Kodansha. Released in North America by J-Novel Club. Translated by Kevin Steinbach.

It can sometimes be a bit striking how blase this series is about the government of Japan wanting Shinichi to be murdered because he ruined their grand plans. The Japanese side of things are simply one of the villainous factions in the books, and this time around they put into place a new plan: give Shinichi an assistant who turns out to be better than him at everything and watch him slowly lose confidence and break. Or at least, that would be an excellent plan if that was their actual intent. Because in that respect it works out quite well, and it’s only the heartfelt feelings of Myucel that manage to win him back from depressed land. No, instead Japan and the new character seem to be dedicated to destroying the country through commerce one way or another, and while they don’t succeed, things do get a bit dicey. Fortunately, as always, Shinichi is here to win the day with a really irritating otaku speech that grates on my nerves.

On the cover is Hikaru, who is the new Japanese “assistant” to Shinichi who is there to shake things up. Honestly, she should share the cover with Shinichi, but I know a lot of light novels refuse to have the main character on the covers, possibly as they still tend to think in terms of “faceless unseen protagonist” from ero games. Speaking of ero games, Hikaru is willing to do anything to get profits for the Japanese side, even if that means importing trading cards (the rare ones immediately get traded for massive amounts of money) and, yes, erotic games, which is causing the kids of Shinichi’s school to turn into, well, puberty-infested boys who refuse to leave their game. (The fact that the ultimate solution for this issue is to give them body pillows instead of games shows us where the issue ultimately lies.) Unfortunately, turning a bunch of the nobles’ kids into addicts is not what Shinichi had in mind. What’s worse, in the games you can create your own girl to moon over… and some are creating girls that look a lot like the Queen.

There’s a lot of discussion in this volume about the ‘otaku’, and how they’re viewed in Japan. Hikaru seemingly hates them with a passion, and regards them as the root of all evil. Some of this is related to Hikaru’s past, but there is a certain amount of truth to the idea of “let’s find a game/anime we can blame this tragedy on” to both Japan and North America. That said, ‘gaming addiction’ is clearly the motif here, and I really liked the fact that Shinichi accepted that it was ultimately his responsibility for what happened, and he thus sets out to correct things. A kidnapping helps to add a bit of excitement to things (the kidnapping, it turns out, is unrelated to the game issue), but for the most part this volume turns on Shinichi vs. Hikaru, and how they both view this world and the people in it. Shinichi is an empathic guy, as we’ve seen time and time again, and this is why he’s trusted by the Eldian people, despite his goody @D speeches.

Next volume we take a break for short stories, but I’m sure that there’s more political machinations to come. In the meantime, this was a pretty good volume of Outbreak Company. Plus this is past where the anime ended, I believe.