Category Archives: reviews

Hell Mode ~ The Hardcore Gamer Dominates in Another World with Garbage Balancing, Vol. 2

By Hamuo and Mo. Released in Japan as “Hell Mode – Yarikomi Suki no Gamer wa Hai Settei no Isekai de Musō Suru” by Earth Star Novels. Released in North America by J-Novel Club. Translated by Taishi.

Having now circled back to read the 2nd book in this series, which came out about a year ago, I find that I will be struggling to write a review of it, because so many of the strengths and weaknesses in the book are the same as the previous volume. In general, whenever Allen is NOT using his summons to fight things, I am reasonably entertained. It’s an interesting reincarnation fantasy where we’re learning about the world at the same time as the main character is, and the climax of the book is action that is actually exciting and cool. Unfortunately, the weakness of this book is that it’s still written for game heads, and I do not give a rat’s ass about how many summons it takes to screw in an orc’s lightbulb this time around. Plus, this is a one-man series still. Cecil plays slightly more of a role here than Krena did in the first, but sadly most of that role is to run away or get kidnapped.

After the events of the first book, Allen is now at a Baron’s house, serving as the servant to the young lady of the house, Cecil. Of course, we don’t really see much of his servant duties. Instead, we see him leaving the city to go out and hunt monsters, experimenting with different types of birds, beasts, stone creatures, and even fish that can buff you. He also starts taking out goblins, then moves up to orcs, which gains him the attention of the local soldiers, who see that he is clearly not Talentless but turn a blind eye. Things change when (it’s implied because pf Allen’s activities) the local dragon moves to the other side of his mountain, meaning that the poor city will soon be able to be rich again. Unfortunately, there are evil nobles who want to change that reality.

The last quarter of the book really is the best part. Allen and Cecil’s escape from what amounts to a dirigible is exciting and also ludicrous (break both legs? Use a leaf and heal myself instantly!). You’d think someone who was a 2-level magic user might try to contribute a bit, but I’ll put it down to Cecil being sheltered. We also get a much better look at the world itself, as after saving his daughter the baron tells Allen the real secrets about this world… and how it ties into his Japanese self selecting “hell Mode” in the first place. Of course, what this ends up meaning is that we’re going to be going to a different locale for the third book in a row, though at least Cecil will be coming along (and I suspect we’ll see Krena again too). I really enjoy the plot, and wish that I didn’t have to wade through 150 pages of experimentation to get to it.

The series is out up to Book 5, but I’m taking a break here so I can read in increments another book people have been demanding I try. In any case, recommended for those who enjoy books with lots of gaming talk in them, as well as books where the hero is not immediately OP but has to work to be OP.

Reign of the Seven Spellblades, Vol. 7

By Bokuto Uno and Miyuki Ruria. Released in Japan as “Nanatsu no Maken ga Shihai suru” by Dengeki Bunko. Released in North America by Yen On. Translated by Andrew Cunningham.

This is not, in general, a light and fluffy series in the least. However, with the exception of the start and final pages of this volume, this is definitely one that is on the lighter side. For one thing, our main group of six are now in their third year, and we’re long past their finding out how this school works – they know it well by now. Everyone (except Chela, who is sadly ignored for almost this entire volume, and who I hope gets some nice plot bits in 8 to make up for it) gets a chance to show off, especially Pete, Guy and Katie, who each get a nice bit at the start that allows them to be the elder student advising the newbies. This is especially welcome for Guy, who has honestly the least character development of the six. As for Oliver and Nanao, well, they get the bulk of the book to themselves, as always. Everyone is a protagonist, but some are more protagonist than others.

This book is the start of what amounts to a Tournament Arc, as there’s a Combat League competition coming up, and since there’s so no real stand-out winner in the election yet, it’s going to be a factional battle. Fortunately, the initial stages are grouped by year, meaning Oliver and company don’t have to fight Seventh-Years. That said, he and Nanao will need a third, as Chela’s dad clearly designed this year’s complicated rules, so she wants to keep a low profile. Fortunately, they have everyone’s favorite ball of sunshine, Yuri, to be on their team. (Guy, Katie and Pete also form a team, and get a chunk of the book to show off as well.) Their team will be up against three others that they’re unfamiliar with, which is a pain. Oh yes, and a seventh-year student is stealing other student’s bones.

That last bit is what forms the serious part of this book, and it is quite creepy, though it remains unclear how much permanent damage it actually does… or what the end goal is. It does show off Yuri’s worrying tendency to go after mysteries the way that the Scooby Doo gang do, and Oliver has to be the voice of reason multiple times throughout trying to keep him from haring off and getting himself killed. Other than that, this book is mostly here to show off everyone’s cool magic fighting. It does a very good job, and there are lots of interesting applications, but Oliver and Nanao are leagues above everyone else in their year, and that fact does not change with anything that we see in this volume. We also get to see the 4th/5th year and 6th/7th year fights, the latter of which is most interesting as it shows off Vanessa Aldiss, who loves to fight and who clearly is not above killing people if there aren’t rules in place. It’s clearly meant to show readers that the next Oliver v. teacher battle will be even harder and more vicious.

So yes, good volume. Needs More Chela. Not much to say.

In the Land of Leadale, Vol. 7

By Ceez and Tenmaso. Released in Japan as “Leadale no Daichi nite” by Famitsu Bunko. Released in North America by Yen On. Translated by Jessica Lange.

One of the main reasons to read the Leadale series is to see the dissonance between Cayna as a centuries-old high elf who has great-grandchildren and can casually wipe out a continent with Cayna, who is a teenager who spent almost her entire life in a hospital bed and is still learning how to act like a normal person while also having the aforementioned massive power. That dissonance is felt keenly in this volume. At least twice in the book, Cayna overreacts to a situation so much that she causes terror in those around her. She claims that Opus is the dangerous loose cannon, but he (and the reader) know the actual truth. Watching the anime recently helped remind me of this, as there were a lot of viewers who could not get past Cayna’s “comedic violence” towards people, and the violence is no longer quite as comedic. She needs to get a handle on herself, especially now that she knows the true nature of where she is.

Cayna and Opus spend a lot of the start of the book looking around for the magic projector that will allow them to livestream the upcoming fighting tournament, which results in a sort of mini-tour of all the previous towers and shows off the eccentricities of the people who own them. This includes moving the giant turtle so it looks slightly less like it’s about to destroy the nearby city… as well as running into another relative, an elf queen who is rather enthusiastic about meeting Cayna. Unfortunately, now that Opus and Cayna are walking around together, her kids are starting to notice that Opus sounds exactly like who she said their dad was, which requires some last-second lying to avoid the topic. And then we get the tourney itself, which Cayna sits out but even so manages to accidentally ruin.

The world in general seems to treat Cayna as a natural disaster, and honestly the world isn’t wrong. She doesn’t react to things the way anyone would expect, mostly as she’s a teenager who never had a normal life being forced to deal with things that worry, upset, or embarrass her. She also looks like a cute l’il elf girl, so can occasionally be underestimated, though any of the players actually in this world who are able to see (or more accurately not see) her stats will be running away fast. She’s smart enough to know not to enter the tourney, but she then goes and gives Shining Saber one of her ludicrous monster swords, which results in the entire arena getting destroyed as he fights his opponent so hard that no one can continue. The reason I harp on this is because, unfortunately, I don’t think we’re going to see a lot of development with Cayna maturing. The series realizes that her overreactions are funny. So I will attempt to not take it too seriously. There are many funny bits here, which helps.

Leadale is never going to be great, but it’s always entertaining, and it’s a good read if you like fun fantasy with OP girls.