Category Archives: reviews

Kuma Kuma Kuma Bear, Vol. 8

By Kumanano and 029. Released in Japan by PASH! Books. Released in North America by Seven Seas. Translated by Jan Cash & Vincent Castaneda. Adapted by M.B. Hare.

One of the odd things about this series is how it references its premise several times while also being completely uninterested in doing anything with it. Yuna was, as we saw in the first volume, a very disaffected Japanese teenager, someone who literally paid her parents to go away. This is crucial for seeing how she deals with people in this fantasy world as well, and also in figuring out how much of her narration is simply pretending that she can’t see the obvious problem. And yet, after Yuna’s original transport into the game, we’ve never really dwelt on who put her there and why it happened at all – it reads as “I needed an excuse for an isekai”. It feels awkward to have it both ways, but I suspect that’s what we’re going to have to deal with, because the series in Japan is up to the 18th volume and I don’t think has devoted one iota of its time to “why did Yuna end up here?”.

The bulk of this book has Yuna, Fina, Cliff and Noa going to attend the birthday party of Misa, the noble they’d met in an earlier book. Unfortunately, Misa’s family is currently on the bad side of a power grab by the other noble family in the town, and her party – as well as a party for adults held by her grandfather – is desperately required for them to survive. Also unfortunately, the other noble family knows how these sort of fantasy isekais work – Yuna even says they’re like she imagined nobles to be like. Their grandson is sneering and bullying, they employ thugs to break the arms of head chefs, etc. Fortunately, Misa and company have Yuna, who solves things by just popping over to the palace and asking the King if she can borrow the palace chef. That said, Yuna also faces the biggest crisis she’s had to deal with so far… attending a party in a dress, instead of her bear onesie.

As always, the main reason to read this series is to watch everyone’s reactions to Yuna, and her reaction to everyone. They’re in a new town this volume, so there’s even more “it’s a bear!” than usual. Yuna knows this is a normal reaction to someone like her, but still gets irritated by it. She is a very nice, overpowered person to have in your corner… provided that you do whatever she says, something that I suspect I am thinking about more than the author would like me to. Unfortunately, she does not seem to have learned anything from Fina’s blowing up at her last time. That said, part of the problem may be that she had less to do than usual here – this is a second volume in a row with little conflict, aside from the political power struggles. In fact, we’re due for something to happen soon. Yuna works best when she’s hitting things, I think.

Fans of the series should definitely enjoy this one, though it’s pretty clear that there’s no overarching plot beyond “whatever the author wants to do next”. If you don’t mind that, hang out with the bear some more.

The NPCs in This Village Sim Game Must Be Real!, Vol. 2

By Hirukuma and Namako. Released in Japan as “Murazukuri Game no NPC ga Namami no Ningen to Shika Omoe Nai” by Enterbrain. Released in North America by Seven Seas. Translated by Alexandra Owen-Burns.

I will give credit to the realistic NPCs, they’re not doing a bad job here. Aside from the one annoying running gag of “the sister likes her brother a little too much”, they’re all nice people. The seeming traitor from the last book, the doctor, returns after their village is wiped out, and their guilt and suffering is well drawn out. Heck, even the two red pandas who are brought in to add bodies are cute and also strong – and I loved “please do not touch our high explosives”. That said, the NPCs may be real, but I’m far more interested in what’s going on with Yoshio, whose problems in this book escalate until, when the book ends, you’re screaming at the author to release the next one already. Especially when we learn that Yoshio is not the only one whose loser life has been improved by a mysterious game… and that his game’s opponents may be closer than he thinks.

After surviving the first monster rush, our NPC heroes are busy preparing for the next one, and their world is expanding a bit more – though they’re not quite ready to leave their cave as of yet. The same could be said of Yoshio, who is interacting more with his family and co-workers but is still having trouble with Life In General. This includes his unlucky childhood friend, who everyone thought he was going to marry when he grew up. Unfortunately, she got a nice job, he did not, and he began the downward spiral that led him to where he is at the start of Book 1. And now that they’ve reunited, he’s sure she deserves someone much better than him (and is not seeing the fact that she seems to be as lost as he is right now). Additionally, his sister is still worried about being stalked – with good reason – and his coworker is also really immersed in a strategy game… one that seems very familiar.

A lot of this book, obviously, seems to rely on what I would call “magical realism”. Yoshio’s game clearly isn’t just a game – even if his new pet lizard is not a clue, the ending of this volume certainly shows us that. The scene with Yoshio facing down his sister’s stalker – and his former attacker – is tense and gripping but also feels a bit too on the nose in terms of narrative convenience. But then, in a book where our hero can manipulate the narrative in order to save others, perhaps that’s not what I should be paying attention to. The final section is chilling in the best thriller way, with Yoshio suffering a vicious attack and trying to protect his friend while ALSO trying to save his village. He does not achieve all of these things, unfortunately, but at least he’s not completely done, and That Cliffhanger promises he can, perhaps, fix things.

The author has stated that this series was always meant to be three volumes, so the next will be the last (unlike Vending Machine, which was very open ended when it got axed). Fortunately, we should get the next volume soon. Very fortunately, because I’m absolutely on the edge of my seat wanting to see what happens next. Get this.

Ascendance of a Bookworm: I’ll Do Anything to Become a Librarian!, Part 4: Founder of the Royal Academy’s So-Called Library Committee, Vol. 4

By Miya Kazuki and You Shiina. Released in Japan as “Honzuki no Gekokujou: Shisho ni Naru Tame ni wa Shudan wo Erandeiraremasen” by TO Books. Released in North America by J-Novel Club. Translated by quof.

Due to a translation schedule that can only be described as bananas, we are slowly catching up with the series in Japan. Slowly being the word – this is the 16th book in the series, and it came out in Japan in 2018. The latest book is the 28th, which came out in December. But if we continue to do 6 a year, while Japan does 4, we will eventually get there. It’s enough to make a reader feel confident about looking at fanart. But, as anyone who’s ever looked up Japanese Bookworm fanart knows, this can be very dangerous. Look, I don’t know who Rozemyne will end up married to in the future. Indeed, this particular book makes it very clear that Wilfried is a very good choice – and that Ferdinand would be a politically bad one. That said, anyone looking at pixiv will see that one pairing is overwhelmingly the favorite, to the point where it’s 95% of all the art. And it ain’t Rosemyne/Wilfried. We shall see.

As with all Bookworm volumes, there’s a lot going on here. Rozemyne’s desire to avoid a lot of hard embroidery work causes her to not only revolutionize the ink industry, but also invent invisible ink, which will no doubt prove very useful in future books. The spring prayer happens in the middle of the book, and a discrepancy between the bible that everyone else knows and the one that Rozemyne has read in the High Bishop’s office leads to a literal miracle. The archduke learns that, in terms of the “commoner” parts of the city, his territory is at the very, very bottom, which leads to a need for sewers – and a mass cleansing. Most importantly, Rozemyne is engaged to Wilfried, and while some readers may still be grumpy with him due to past events, it’s shown to be a political necessity, as Rosemyne is a Hot New Item.

As I have said many times before, these books are long. This one is 343 pages, which is actually 30 pages shorter than the previous one. And yet I always find myself wishing that the books went into more depth. Worldbuilding can be tedious when it’s another boilerplate isekai talking about casting from hit points, but this series really is entirely about the worldbuilding – it’s a major reason why it’s a huge hit (though I will admit our smol book gremlin is the main reason). Even the side stories told from other perspectives are excellent – we get Wilfried’s thoughts on his engagement, and show off how much he’s matured. We also get to see Gunther and Myne’s family once more. And, most importantly, we get the politics. It’s not entirely Rozemyne not caring about anything but books – the politics in this world is genuinely hard, and you need a lifetime of training.

This volume ends with the implication that the next one will be even more focused on infighting and intrigue. Which is great, I love that. But I do hope it also shows Rozemyne casually inventing more stuff, and playing more magical rugby, and causing Sylvester, Ferdinand and Benno to hold their heads in pain at her antics. The books are long, and yet all too short.