Category Archives: sword art online

Sword Art Online, Vol. 5: Phantom Bullet

By Reki Kawahara and abec. Released in Japan by ASCII Mediaworks. Released in North America by Yen Press.

I had wondered at the end of Fairy Dance how the series would justify there being more MMORPGs and not just having the entire virtual genre banned due to massive deaths. Well, Phantom Bullet answers that – the Seed that Kirito got from SAO’s creator is now all over the world, and basically the genre has ballooned to the point where it’s impossible to legislate – much like the internet, actually. As a result, more and more people are doing different types of games, including Gun Gale Online, the FPS that’s featured in this next arc. It’s not really Kirito’s genre, but he’s become a sort of government gun-for-hire (he feels he owes them due to the help he got rescuing Asuna), and he has to go into GGO to find out who might be, once again, killing players in real life. The answer turns out to be something a lot closer to the old SAO game than Kirito expected.

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Once again, anime fans may be well ahead of light novel readers. In the LN continuity, this is the first we’ve heard of Laughing Coffin, the guild in SAO made up of players who kill for the thrill of it. The anime needed to pad out its episode count, and to be fair it’s a great way to do it, so added the guild to its ongoing story. Even SAO Progressive’s novels have introduced what may be a precursor to the guild in the volume out this June. So seeing it here is not as much of a surprise as it is seeing how they’re once again succeeding in remotely killing people, and we’re not even sure how yet. It also triggers a bit of PTSD in Kirito, who is still having issues coping with the fact that he had to kill several times over the course of SAO. Which leads nicely into his heroine this time around.

Asuna and Kirito complement each other well, but only share a few similarities. The same could be said of Kirito and his sister suguha. Shino Asada, though, aka Sinon, is a lot closer to Kirito. Like him, she’s naturally quiet and introverted except when in the confines of a game. Also, like his current self, she’s coping with PTSD, this one stemming from a real world incident when she shot a bank robber to death in order to stop him killing her mother, and found that Japan now regarded her as a monster. That said, like Asuna, she reacts poorly to embarrassment and the author attempting to be funny. I don’t blame her for that, really. And like Suguha, she has a ‘nice guy’ real-life wannabe boyfriend who I suspect will, also like Suguha, come second place to Kirito.

My experience of FPS games is next to nothing, so I’ve no idea how well the Gun Gale Online concept works as a system. It does make for exciting action scenes, including the final duel between Kirito and Sinon, framed as a bit of a wild west duel. The novel does not so much end as stop, and it’s clearly another two-volume arc which we’ll need to resolve in December. Still, there was no nasty cliffhanger. And no threats of rape, always a good thing. I’m sure we can keep that up for next volume. (Yes, I’m being sarcastic, do not reply in the comments.) If you like SAO and were irritated by Fairy Dance, you might want to give Phantom Bullet a try – Sinon is another in a line of very different heroines. I wish she got the cover, though, even if she is wearing a battle bikini with bulletproof vest combo.

Sword Art Online: Progressive, Vol. 2

By Reki Kawahara and abec. Released in Japan by ASCII Mediaworks. Released in North America by Yen On.

One of the problems with a series that’s narrated in first person, which Sword Art Online is (yes, sorry, Asuna fans, this is again all Kirito), is that it can be harder to see the flaws inherent in the protagonist, since you have to remove yourself from the narrative voice to see what’s really going on. Last time we saw Asuna starting out in Aincrad trying to find a noble way to die, and Kirito had to show her that there are better things to try for than that. But he has issues of his own – he’s bad at dealing with people, as he both admits himself and we see time and time again, making bad jokes in order to try to get past the fact that he finds it hard to gauge what others are thinking. And while I think he’s right that Asuna could grow to be a great inspiration to others trapped in the game, I worry he may be putting her on a bit of a pedestal, particularly as he tries to ensure the other players don’t see her as a villain.

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Kirito is also having to have genuine interaction more than he expected, as the elf that they meet up with, Kizmel, not only doesn’t die – as she did in the beta Kirito played – but proves to be far more well-rounded and realistic than any NPCs he’s come across before. Both he and Asuna over the course of the book are amazed at how Kizmel grieves for the sister she lost, has mysterious, prophetic dreams, and seems to be having flashbacks to the beta test that Kirito participated in. This helps to show how SAO is not just another game, but it also lends a bit of intrigue to the series going forward, as this isn’t really explained much beyond “wow, Kayaba was a better programmer than we thought”. Luckily, without spoiling much, I will note that Kizmel survives, and I expect we’ll see her again in Book 3.

The other big focus of the book is the reveal of Morte, and what kind of player he is. Fans of the SAO anime and Japanese fans who read the books in order may be a bit ahead of those coming at the novels in NA-publishing order, as they are aware of the guild called ‘Laughing Coffin’. I’m pretty sure that’s what we’re seeing the genesis of here, as Kirito chillingly runs into a player who simply has the desire to kill, because he realizes that he can do it here and get away with it. The duel itself is the high point of the novel, menacing, action packed, and a bit terrifying. After that, we get a fight that doesn’t arise, as Kirito (and Asuna, who thankfully tails after him when he’s being a loner idiot) talks down two nascent guilds from fighting against each other and helps them realize the goal is for everyone to work to escape the game.

As for my review, those who read me regularly know the less I talk about the actual qualities of the book and the more I theorize, the better I like it. Sword Art Online Progressive’s prose is more mature than the original works, its steady pace (we only get one floor this time around) allows it to grow more naturally, and Kirito and Asuna are clearly destined for each other but are both in denial, which is cute. (For a killer drinking game, try drinking every time Asuna elbows Kirito in the gut. Actually, don’t do this.) Honestly, I’d recommend this series to an SAO newbie first, even if it does have a lot of callbacks. Probably my favorite SAO novel to date.

Sword Art Online, Vol. 4: Fairy Dance

By Reki Kawahara and abec. Released in Japan by ASCII Mediaworks. Released in North America by Yen Press.

So yeah, I know a lot of people were taking bets to see when I would stop being a raving fanboy about this series. This is not to say that there weren’t parts of this novel I greatly enjoyed, but there’s simply a lot of things wrong with the climax of the book, and they take away from a suspension of disbelief that has already been in danger of snapping since SAO began. I am rather happy that things are resolved, everyone’s back in the real world, and if this weren’t a franchise I’d be mostly satisfied with the ending here, but… your villains need work, Kawahara-san.

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Let’s start with what I liked. The first 60 pages or so were completely skipped in the manga adaptation I read, and are a terrific look at Kirito and Leafa’s similarities and differences, where choosing to save a monster from being attacked by another monster, and later on defending it from a party trying to kill it, even if it means losing all forward progress, is greatly rewarded. It’s just a nice sequence that shows why people still want to play these games even after the deathtrap that was SAO, and really shows off Leafa’s compassion. She’s only human, though, and still a teenager – her relationship with Recon is not one of equals, and I think she needs to sit the boy down and tell him she’s not going to be returning his feelings.

The whole Suguha falls for Kazuto/Kirito plotline was handled better than I thought given that its existence is enough to provoke a groan these days – I remind myself it was originally written as a web story around 2004-2005, when “pseudo-incest” was not overwhelming the market like it is now. Her anguish on discovering Kirito’s true identity is very well written, as is the duel that eventually follows. I also liked the epilogue set in the “SAO survivors” school, which not only gets to see our lead couple be extremely cute, but also gives us cameos of the rest of the cast, particularly Lisbeth adn Silica, who it was great to see.

All right, let’s talk Sugou, and by extension his conspirators, who we see in the form of slavering tentacle insects. First off, there was no reason to include those guys in that form for any reason other than to titillate a certain segment of fandom which is not remotely me. I’ve hated it in the manga, and hate it here, though thankfully there aren’t explicit illustrations. Secondly, Sugou is insane, and thus dull – you’re just waiting for him to get his just desserts, and the fact that he’s so over the top means there’s no real suspense that he’ll achieve anything. But probably the thing that irritated me most was the “return” of Kayaba as a ghost in the machine, who gives Kirito magical GM powers to finally be the godlike cheat character everyone accuses him of being. It’s a deus ex machina of the worst kind, and comes out of nowhere. I also think that the writing was a bit too sympathetic towards a man who murdered thousands of people for a thought experiment. Kazuto thinking he was similar to both Kayaba AND Sugou also didn’t help.

So not as good as the first couple of books, but hey, it’s finished, and I’m still invested in the franchise. Next time we’ll meet a new heroine, a new gameworld, and Kirito will get in touch with his feminine side.