The Executioner and Her Way of Life: Whiteout

By Mato Sato and nilitsu. Released in Japan as “Shokei Shoujo no Virgin Road” by GA Bunko. Released in North America by Yen On. Translated by Jenny McKeon.

The second volume in this series picks up right where the first one left off, with Menou and Akari arriving in the Port City Libelle. Akari is here to have a vacation, Menou is here to try to kill her, and makes an attempt, but it fails as the others have. More worryingly, the terrorist organization we saw on the train in the first book has also got a hook into this city, and it appears to actually have the approval of the royal family – or at least the royal princess, who seems somewhat… detached from life. Menou’s not getting any help from the Church – they loathe her. The fight-loving princess finally meets her, but, unsurprisingly, just wants to fight. And Momo is doing her best to help, but things might be a little more difficult than any of them had assumed. Why is one of the four Human Errors out of her fog prison? Why does she know Akari? Even more chillingly, why does she know Menou?

So, first of all a warning: while this is not quite as bad as, say, Roll Over and Die 4, it is a very gore-filled and violent book. Pandæmonium is our villain here, and she’s a little girl who can essentially resurrect herself from her own body and blood – meaning that she can be killed endlessly and literally crawl out of her dead body. This is, needless to say, disquieting, both as a concept and as prose. She’s a classic type – the killer little girl – but that does not make her any less difficult to deal with. Akari’s own subplot is also rather chilling, as we get a lot more time in the head of the original Akari, the one who is not an airhead (though both are in love with Menou – indeed, that’s pretty much the one trait they share). The revelation from Book 1 is gone into further, and I wonder if a happy ending is truly possible for her – or if death is the only solution.

Not that the world has really had a solution to the isekai’d heroes before. We don’t get much more backstory, and a lot of it is filtered through Pandæmonium, who sees everything in terms of a movie, but it’s pretty clear there’s more going on here than just “the four human errors turned evil and were all destroyed”. For one thing, the one who put them down has also vanished from history… maybe. We get hints here and there as we go through this book that Menou’s past is tied to the human errors more than she’s aware of. (She’s also mostly figured out what Akari is doing, so it’s not simply making her ignorant on purpose.) As with the first book, everything ties back to her mentor Flare, who she gets her nickname (Flarette) from. Good news! They may reunite soon! That is the end of the good news.

Apologies for being somewhat oblique, but this is the sort of book that runs on mysteries, and I’m not ALWAYS a giant spoiler factory. If you’re reading this for the yuri, you may be disappointed – it’s there but isn’t a focus. If you’re reading this for lots of cool action, dark mysteries, and a bit of existential horror… OK, more than a bit… then this should serve you quite well. If you got off the Roll Over and Die train after Book 4 caught up to Japan, pick this up.

In the Land of Leadale, Vol. 3

By Ceez and Tenmaso. Released in Japan as “Leadale no Daichi nite” by Famitsu Bunko. Released in North America by Yen On. Translated by Jessica Lange.

As we get more and more into this series, I am starting to wonder if it may be more connected to Keina’s life than I had thought. I had assumed that the general horribleness of her life before getting trapped in this “game world” was basically for drama purposes, and indeed we get a flashback to the car accident that saw her permanently on life support and killed her parents here, as well as showing why she’s so much more ludicrously ovepowered than everyone else – she literally had nothing else to do but lie in the hospital and game. That said, the narrative also notes that she’d been ill her entire life, and also offhandledly says her family were somehow involved with Leadale’s production. And we also heard form some other players who got trapped in the game that its shutdown was a huge surprise, and no one could work out why. Things that make you go “Hmmm”. That said, most of this book is not concerned with that at all.

That’s not to say that the book is not concerned with the interweaving of “game world” and this world with real, actual people, as it very much is. Cayna starts to find that old “game events” are seeming to reactivate years later… only now killing all the NPCs is far less easy to shrug off. With the help of two other players, she helps to clear out one of them, but the villages that were wiped out remain very much wiped out, and Cayna ends up adopting the one survivor, a little girl. There’s clearly ominous stuff happening. That said, the other half of the book is pretty much just Cayna being Cayna. She’s creating beer and whiskey, she’s battling dark elves with ease, and she’s basically about 200 levels above everyone else. That said, social interaction is still an issue, especially now that she has to be a mom. Keina did not emotionally mature much in hospital… and it shows in Cayna.

Given we’re seeing a few more gamers who have ended up in this world (and woe betide them if they try to explain “well, see, 200 years ago” to the authorities) we get an answer to a question that was bound to crop up eventually: what about players who gamed as the other gender? Turns out the game did not let you do that… but that did not stop one player, who used an illegal mod to play as a woman. Now she’s in the game, and is having troubles. Fortunately, this book is almost entirely service-free, so the troubles are more “I talk like a brash guy in this body”, something Cayna finds amusing. We also get two more servants that Cayna calls upon (and then keeps around, since it’s unclear what happens to them when unsummoned). They’re a cat butler and cat maid, and they both hate each other a whole lot. Comedy ensues. Sometimes it’s even funny. Mostly, though, the laughs come from Cayna and her ludicrous power.

So yes, this remains a slow life series with a potentially dark, chewy center. I’m enjoying it quite a bit.

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 16

By Fujino Omori and Suzuhito Yasuda. Released in Japan as “Dungeon ni Deai o Motomeru no wa Machigatte Iru Darou ka?” by GA Bunko. Released in North America by Yen On. Translated by Dale DeLucia.

Look, I know the spoiler. You know the spoiler. Most readers following this series have long since figured out the spoiler, if only as they googled the name and were redirected in a spoilery way. But yeah, this review is gonna talk about Syr, so if you say to yourself “oh, the shy but also sly waitress who likes Bell!”, I’d advise not reading this till you’ve read the book. We’ve seen Syr in action in one of the spinoff books, where she and Lyu go to a casino and she absolutely destroys a group of gamblers. But we’ve never quite seen Syr like this. This is Syr’s Last Stand. In the last volume we had a festival of remembrance, and in this one, hot on its heels, we have a festival of harvest. It’s meant to be a happy, joyous occasion, and is very popular with couples. As such, when Syr asks Bell out on a date, all hell breaks loose.

Admittedly it’s hard to pretend you’re avoiding a spoiler when the cover also heavily references the spoiler. So yeah, Syr is Freya. We all had guessed this by now, especially if we knew any mythology, and the derivation of the name Syr. That said, there’s another twist to it (hinted at in the Freya spinoff that came out last year) that makes things more interesting. For a good 3/4 of this book, however, this is really a cute romcom – something the author admits they were going for. Syr is, for obvious reasons, protected by the Freya Familia, and if she’s going to be dating Bell Cranel, then by God, she will be dating the BEST Bell Cranel, leading to a hilarious 5-day training from hell trying to teach Bell how to be a sexy boyfriend. (Poor Cassandra.) At the same time, Hestia is flipping out, and she and Aiz team up to follow Bell… as do Lyu and the rest of Syr’s co-workers. There’s funny moments, there’s sweet moments, there’s touching moments.

…and then it all goes to hell. Another slight spoiler, but the end of this book absolutely sets the table for the next arc, which I suspect is going to be “Freya Familia tries to kill all of Hestia Familia over and over again”. It has nothing to do with Bell figuring out Syr is Freya – he doesn’t. It’s simply that Syr left all her emotions and love on the table, begged Bell to accept her, and he CAN’T. He loves Aiz. (This is not stated explicitly with her name, but, um, see the previous 15 books). And it’s devastating and tragic until the last five pages or so, when you realize that oh shit, no, it’s going to be “fuck it, burn it all down” for Freya as she decides to have Bell Cranel By Any Means Necessary. It’s a stunning ending, and made me appreciate the comedy in this book all the more – I doubt we’ll see it in 17.

As with the wait between 15 and 16, 17 is not yet on Yen On’s schedule. Still, I hear 17 isn’t the end of the story arc either, so if you want to wait to binge, I’d advise against it. This works well as a stand-alone showing us what happens when someone who can get anyone she wants falls hard for the boy who won’t sleep with her because it would be wrong.