Kuma Kuma Kuma Bear, Vol. 3

By Kumanano and 029. Released in Japan by PASH! Books. Released in North America by Seven Seas. Translated by Jan Cash & Vincent Castaneda. Adapted by Will Holcomb.

Last time I noted that Yuna didn’t really seem to have a purpose after coming to this world beyond wandering around. She seems to find one in this book, but it’s not what you’d think: her purpose is to make sure that people DON’T start talking about how strong and awesome and wonderful she is. Yuna values her anonymity, bear suit aside, and wants to have a “slow life” that becoming a famous adventurer would absolutely not give her. The trouble is that she also can’t seem to stop getting into trouble and/or having to save people, and she really is a nightmarish OP powerhouse. We gradually, by the end of the book, see her gravitating towards the traditional slow life job – she’s going to open a store – and yet there’s no doubt that the store is not going to be what we, the reader, will be seeing as the books go on. We will be seeing Yuna continue to acquire a fanclub of little girls. No, a literal fanclub.

The majority of this book takes place in the capital, which Yuna and Fina do indeed head towards as promised. On the way she captures a gang of bandits (who have been kidnapping and raping women, thus keeping to this series’ “one tonally awful event per book” quota), she meets Noa’s older sister, an academy student who is far stronger than most of her classmates, and thus Yuna is used to take her down a peg or two; manages to convince everyone that potatoes are not poisonous when prepared properly, and the same goes for cheese; draws an adorable picture book for the princess which is basically a childish retelling of her meeting Fina; and, oh yes, defeats ten THOUSAND goblins, orcs, wolves, wyverns, and one giant wyrm. By herself. On the bright side, this does actually get her to drain her magic a bit, though it’s still not enough to actually injure or trouble her.

This probably reads like a short story book, and to an extent that’s what the books are; Yuna does adventures, about 3/4 of which are warm fuzzy things, and 1/4 of which is fantasy game violence. Yuna remains rather emotionless at the best of times, but her heart is still in the right place, as the reason she kills all those monsters is that Noa was worried about her dad getting killed by them. By the end of the book, she’s returning to Crimonia, but I get the sense that the book will take us wherever Yuna can meet more guys who judge her by her appearance and thus have to be beat up, and young girls who are in awe of her. Noa has fan club cards made at the end of this book, as I noted, and I suspect numbers will go up fast. Which is probably a good thing; Yuna functions best when around others, and by herself can get somewhat callous and mean.

If you want a nice combination of slow life, ludicrously overpowered hero, cute girls beating up sexist jerks, and bears, this is your ideal series. If those things aren’t for you, your mileage may vary.

Do You Love Your Mom and Her Two-Hit Multi-Target Attacks?, Vol. 6

By Dachima Inaka and Iida Pochi. Released in Japan as “Tsujo Kogeki ga Zentai Kogeki de Ni-kai Kogeki no Okasan wa Suki desu ka?” by Fujimi Fantasia Bunko. Released in North America by Yen On. Translated by Andrew Cunningham.

Just as the grandfather in The Princess Bride has to reassure us that “she does not get eaten by the sharks at this time” (or eels, I was always more a book person), I feel a need to reassure those people seeing the cover and emitting screeches of rage and horror that “he does not marry his mother at this time”. This is not to say there isn’t teasing to that effect – remember what series you’re reading. But it always walks up to the line but never crosses it, and that’s the case here as well. What this volume is is a short story collection, with several stories written for Dragon Magazine as well as a larger story written for this book. As with most short story volumes where this is the case, the original content is much better than the magazine imports. That said, the short story nature of the book does also add a new interesting wrinkle: Mamako really doesn’t do much in this book.

The first story takes place prior to Medhi joining the group (with a “let’s have a flashback” section so awkward I winced) and is mostly about goblins, which leads to an amusing pun that is also very Japanese. The second story is the worst, taking us back to the classroom full of NPCs, this time with Mamako as the teacher. This is a story for you if you love fanservice and Masato at his most immature. The main story is a two-parter, the first of which involves our party helping a mother whose daughter is a little TOO spoiled… and it turns out that’s the only thing stopping her from destroying the world. After that we meet the character designer for the game, along with her mother (of course), who has entered the game as she’s in love with the Prince that she created and wants to marry him. This is treated more seriously than I expected.

As always, the book rises and falls depending on how tolerable Masato is. When he’s showing he’s learned from his prior experiences and is actually being a normal teenage boy, the book is quite entertaining. When he’s doing nothing but whining and moaning, I once again ask myself why the hell I am reading this. Fortunately, most of the bad stuff is front loaded. Mone, the girl who needs to be spoiled, is a type that we didn’t quite have in the series yet – a love interest for Masato who actually admits she likes him. This does not sit well with our two reluctant mages. The most interesting part was at the end (it’s also the most amusing part – I won’t spoil why, but it involves Medhi and embarrassment, and it’s possibly the funniest the book has ever been) when Rika, the character designer, has to defend falling in love with a character in a game. There’s discussion of the fact that, since games are THIS interactive now, it’s not the same as, say, marrying a body pillow, as well as discussion of when to let your child go (something Mamako struggles with, obviously).

There’s also a bit more plot tease – by now it’s very obvious Porta’s mother is being held back till near the end of the series (assuming this ever ends) and we once again see a fantastic opportunity for Mamako to mention her husband… which she does not do at ALL. This is not Do You Love Your Dad?, and – more to the point – Mamako is the heroine, and the author knows Japanese readers won’t want to see her obviously paired up with anyone. (She’s both virgin AND mother!) In any case, after a rough start, this was a decent book, provided of course that you’ve gotten over the basic premise.

Sword Art Online, Vol. 20: Moon Cradle

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

I’m not quite sure where the break is, but there was a big gap in time between Reki Kawahara starting the Moon Cradle arc in his webnovel version of Sword Art Online and his finishing it. The reason for the gap, of course, was that he was busy taking SAO and Accel World and making them actual published books. And I have to say, this book does feature a more mature style than I’m used to with this series, more in line with what he’d been doing with Progressive. There’s some wonderful prose descriptions of the Underworld here, and aside from a sneering villain (who even uses the word ‘confound’, a word only villains use), there’s not as much of the author’s usual bad habits. This book almost feels at times like it’s meant to be spinning off Ronie and Tiese into their own book series, serving as sort of a distaff Kirito and Eugeo for the next generation. But of course the issue there is that Kirito and Asuna are still around, and why call up Blue Beetle and Booster Gold when you can get Superman and The Flash?

We’re back in Centoria again after Kirito and Ronie’s adventures in the dark lands, but the threat of a civil war is still ongoing, and the investigation is proving frustrating, mostly as it would seem to involve people who can easily bypass the Taboo Index and also have tons of power. You would think it might be the Emperors and high nobles, but we’re shown a quick flashback at the start of the book that helpfully tells us they’ve all been killed off by our heroes. Fortunately, as it turns out, Tiese’s inability to let go of Eugeo sees her and Ronie visiting a mansion rumored to be haunted, and finding that it’s actually home to the very conspiracy they’re looking for. Can they stop the big bad by themselves? Well, no, it’s Kirito’s series still. But they do most of it. And their dragons are very cute.

The writing, as I noted at the start of this review, may be more mature, but the plotting still leaves something to be desired. He even admits in the afterword that most everything he sets up in these two books is left open-ended (including Ronie’s own love for Kirito, which Asuna muses on but never actually sits down with her to discuss), and it gives the whole volume a feeling of a series that got cancelled by Shonen Jump before it could really tell its story. There’s also a chapter with Ronie’s baby dragon going to get help, which involves befriending a rat and has a very Incredible Journey feel to it, but is also 100% pointless. I did really enjoy the scene with Kirito and Asuna getting ready for bed, which shows a relaxed ease to them as a couple (though honestly, Kirito still behaves like a kid a great deal of the time). Notably, they sleep in the same bed with pajamas on – after the first SAO book, any suggestion they’re a sexually active couple has been thoroughly absent.

So the prose is good here, but it leaves a reader dissatisfied if they were hoping for things to be tied up in a neat bow. But fear not, lovers of Kirito everywhere (there are some, right?), we’re getting a brand new arc next time that is not from a webnovel. Unital Ring brings us back to real-world future Japan, introduces a new game to confound everyone, and may bring back a few surprises from the past. But it won’t have Ronie or Tiese.