Bleach: Can’t Fear Your Own World, Vol. 2

By Ryohgo Narita and Tite Kubo. Released in Japan by Shueisha. Released in North America by Viz Media. Translated by Jan Mitsuko Cash.

There was a lot in the first volume of Can’t Fear Your Own World, Ryohgo Narita’s sequel to Bleach, which made me nostalgic for the good old days of the popular Bleach franchise. This second volume, on the other hand, kind of makes me nostalgic for the bad old days of the Bleach franchise. That’s not to say this book is not well written – it’s quite good at what it does. But there’s a very, very large chunk of the middle of the book that can be summed up as “some guys fight, and some more guys show up to interrupt the fight, then different guys fight while the first fighters watch, and then new people show up to interrupt THIS fight”, etc etc., until there are about 25 or so people all standing around watching a very small boy on top of a very large monster get excited. And, gotta admit, this is also the Bleach experience. Love it or hate it, Bleach would not be Bleach without epic fights that take forever with no real purpose.

The book can essentially be divided into two parts. Back in Karakura Town, Hisagi is interviewing Urahara for his ongoing news report about the events of the last few months, and also sort of trying to get some information out of him. Sadly, they are interrupted by Aura, a Fullbringer who seems to be connected to the Big Bad of this volume, and whose powers are not really like the other Fullbringers we’ve seen before. (Did you know Orihime was a Fullbringer? No? Never heard it mentioned before this book.) She’s taking advantage of the main cast of Bleach being out of town (they are rescuing Karin and Yuzu from some unnamed issue) to do what Tokinada wants. Back in Soul Society, as I noted before, everyone wants to fight everyone else. This ends up dragging together Soul Society captains (Shinji, Kenpachi, Shunsui), Arrancar (Tia, Nel, Grimmjow), Quincy (I can’t remember any of them), and Fullbringers (Tsukishima, Ginjo, etc.), and they all team up to go try to stop the Big Bad, if only as he’s unlikely to let them fight each other.

As you can see, a lot of this book relies on you remembering what happened in the Thousand Year Blood War arc, which I am not. I cannot tell any of these goombaws who Mayuri has resurrected and essentially made into his gofers from another, and honestly even if I did, the text would not read much differently. In Baccano and Durarara!!, Narita just barely manages to make his huge cast memorable – sadly, here he’s working from Kubo’s prior failure at it. On the bright side, every page or two has an amusing fun bit that will make you smile and keep you reading. Hiyori shows up, and is exactly as you’d expect her to be – she’d kick the reader in the shins if she could. Urahara manages to be very in character, and uses the same stupid written in blood message AGAIN (as I said, very in character). And take a shot every time someone wishes Ichigo were there, except no, do not do that.

This book is HUGE, twice the size of the first one, and absolutely did not need to be that long. But, well, if you’re writing something true to the Bleach experience, go big or go home. I expect next volume will mostly consist of one giant fight over the course of 290 pages. I also expect Grimmjow will STILL not get to fight Ichigo.

Unnamed Memory, Vol. 1

By Kuji Furumiya and Chibi. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Sarah Tangney.

It has become increasingly rare in the Japanese light novel world to find a straightforward novel that can be called “fantasy”. Oh, the light novel market is riddled with fantasy novels, to the point where, 3-4 years ago, having anything licensed with non-supernatural content was a huge surprise. But they’re not the sort of fantasy I mean. Either they’re all based around game mechanics, or they’re literally trapped in a game-style worlds. And then there’s the Infinite Isekais, be it reincarnated souls or just “I was in my classroom and now I have a sword and three hot young girls” sorts. But there is something to be said for simply having a normal fantasy. Magic has rules, yes, but they aren’t the rules of Casting from MP. Our hero has a curse, but it’s not draining his HP bar. And that’s what we’re getting with Unnamed Memory, the story of a prince with a curse and the witch who’s trying to break it, and also the story of how the two of them are made for each other, even if she’s not admitting it yet.

Prince Oscar is our hero, and he has a curse: a witch cursed his family when he was a boy so that any woman who had his child would die. Now 20 years old and one of the strongest in his kingdom, he goes to another witch, rumored to grant any wish to those who can climb to the top of her tower, and ask her to break the curse. That said, once he meets the witch, Tinasha, he has a better idea: she can marry him, as witches are strong enough to break this curse. She refuses to do that, but she does agree to spend the next year with him at the castle, at first as the “witch’s apprentice” and then, once her cover is blown, out in the open. Over the course of the book they solve mysteries, defeat ancient evils, fend off threats from other countries, and banter. The banter is the reason to read the book.

First up, I will say I wish that we’d had a bit more depth to Oscar at first. We get to know him a bit better as the book goes on, but at first I trusted him about as much as Tinasha does, and it’s easy to see why she brushes off his constant attempts to get her to marry him. Tinasha fares slightly better, although her past is also mostly suggested in this first book. There’s also a couple of unpleasant scenes, one being a dream – brought on by the drug of another witch – which leads to him having to strangle Tinasha, a rather ugly solution I thought could be handled differently, as well as one attempted assault on her when Oscar gets jealous. I mention these as the things I didn’t enjoy, mostly because the rest of the book is otherwise excellent. A very good supporting cast, some cool battle scenes, and the interplay between the main cast is very well done indeed. The book reads smoothly and makes you want more.

So I wasn’t over the moon with it, and I think I need another book or two to like Oscar as much as the author wants me to, but otherwise I can see why this was one of the most anticipated LNs of the year. Especially recommended for those tired of the usual game stats light novels – this has none of that.

Outbreak Company, Vol. 15

By Ichiro Sakaki and Yuugen. Released in Japan by Kodansha Light Novels. Released in North America by J-Novel Club. Translated by Kevin Steinbach.

Last time, I said that I was tired of ending each volume of Outbreak Company wondering when it would come to an end. I guess they heard me, because this is definitely the start of the endgame. For one thing, leaving aside his horny dream fantasies (which seem to be written to give the artist an excuse to draw the girls naked in an otherwise relatively serious story), Shinichi seems to be taking a bit more seriously the fact that he has three different girls in love with him. Unsurprisingly, most of his thoughts on this involve Myusel, the obvious front runner. If they do become a couple, can they go back to Japan? She is half-elf and not a citizen, after all, and while the Japanese government is happy to help Shinichi while he works for them, he suspects that this help would dry up if not turn against him. That said, given they overheat merely holding hands at the moment, baby making is still something only in dreams for now.

The main plot involves Elvia’s kingdom of Bahairam suddenly turning into a disaster area, with constant earthquakes and buildings turning into pillars of fire. The reason seems to be whatever is in the “Dragon’s Den”, a secret facility, but those who know of it aren’t talking. Even worse, Myusel’s mother is delivering supplies to the Kingdom and ends up getting trapped in the devastation. She asks Clara and Amatena to immediately go and get Shinichi, who is the one person who might be able to fix this. How? We’re not sure, and neither is he. But now the rest of the cast (sans Petralka, who is unable to get away from the basic need to rule her kingdom) head out to find out what the heck is causing this and if there is any way of stopping it. And things get even more confusing when they meet an android replica of Theresa Bigelow, a North American army officer.

There have been hints of the big reveal planted throughout the series, and they’re especially blatant here, as the first chapter opens with Shinichi showing his class a copyright-altered Planet of the Apes to demonstrate to them the idea of those “kinds of endings”. It does make things a lot more interesting, and is handled very well. There’s also some cool action scenes, though again the author’s habit of throwing in constant nudity whenever he can is a bit irritating, especially when our heroes are being surrounded by “the nekkids”, as Minori calls them. Speakoing of which, this volume changes viewpoints quite a bit, and it’s nice to hear from people other than Shinichi’s POV, though I admit it’s not always that easy to see who’s narrating at first. And, fantasizing aside, Shinichi and Myusel are very cute here. Again, I still think if this ends with a choice at all it will be Myusel.

So a very good book in general, and should lead nicely to the next one to end the arc. The series ends with 18, though there’s a short story volume after that that I’m unsure will be licensed. If you’ve been reading this series all along, there’s no reason to stop now. Also,l I’m fairly certain you cannot gain a handle on military strategy just by reading Legend of Galactic Heroes, Petralka.