Yuri Is My Job!, Vol. 1

By miman. Released in Japan by Ichijinsha, serialization ongoing in the magazine Comic Yuri Hime. Released in North America by Kodansha Comics. Translated by Diana Taylor.

Fandom has had years of trying to get vaguely yuri things into anime and manga, from the days of Battle Athletes and (apropos for this review) Maria-sama Ga Miteru to more modern times. And this title really gives me the feeling that they’ve won, as we’re now seeing the concept of Yuri not as a genre but as an industry. If you’re good at doting on a “younger sister”, and can Gokigenyou with the best of them, for God’s sake, why not monetize it? That’s the premise we see here, as Hime, a high school girl who keeps up a “perfect princess” facade at school, accidentally runs into a young woman at the train station. One feigned broken wrist later and Hime finds herself having to work at a cafe to make up for causing it… a cafe based around the idea of “pure young maidens” taking orders and flirting with each other. The clientele seems to be mostly male, which doesn’t surprise me. Fortunately, the cafe is not as interesting as Hime and her “oneesama”, who get off to a rough start working together.

I thought Hime’s character was very well handled. She’s putting on the “little miss princess” act supposedly so she can marry rich, but this is played for laughs, and you never get the sense that she’s being mean about it. Plus the act slips constantly, especially when she’s out of school and in a situation she’s not used to – like, say, working at a cafe. Her co-worker Mitsuki plays the “Sachiko” to Hime’s “Yumi” at the cafe, but seems to have it in for Hime, particularly her attempts to act cute – or, one argues, not be herself. It feels like a bit more than simply a bad first impressions, and the cliffhanger ending to the first volume confirms that there’s actually more going on in their pasts than Hime may realize – it’s the sort of ending that makes you want to go back and reread things.

The rest of the book is all right, though I will admit that it reads a bit like a slow starter at first – not uncommon with stories from this magazine. I am somewhat wary of Hime’s classmate Kanoko, a shy bespectacled girl who clearly has a massive crush on Hime and I suspect is really not going to be happy with the direction this series is clearly going. Honestly, Kanako’s character feels too serious for this light-hearted story. The other characters – manipulative manager Mai and her “Gal” assistant – work better, getting Hime to do whatever they want but not actually being too unlikable because of it. The second volume will presumably involve Hime and Mitsuki resolving their differences, and honestly I would not be surprised if the series was only two volumes long, but apparently it’s still ongoing in Japan, so we shall see how long it can drag out the yuri cafe premise. Still, a pretty good start.

Infinite Dendrogram: The Hope They Left Behind

By Sakon Kaidou and Taiki. Released in Japan by Hobby Japan. Released in North America by J-Novel Club. Translated by Andrew Hodgson.

Way back in the first volume, when I had no idea what sort of series this was going to be, Ray was introduced to Liliana, a Royal Guard member, and I assumed that she would be the first in a long line of girls in Ray’s orbit who would fall for him. Since then, while there HAVE been a bunch of girls in Ray’s orbit, with the exception of Nemesis they have shown very little interest in him romantically. This just isn’t a harem series. That said, here Ray meets the first princess… or rather her “secret” alter ego, Azurite, a disguise that fools absolutely no one except Ray. She’s far more of a love interest, despite their confrontation when they first meet, which has her going off on Ray due to his “villain” outfit (complete with a new set of armor to make him look even more villainous, the best running gag in this series.) But is Ray interested?

“Not really” seems to be the answer to that. As I said above, this isn’t a harem series, or even a romance, and Nemesis’ occasional feelings of jealousy is as close as we ever get. There’s even a “walk in on the girls naked in the bath” scene here, which the author says has apparently been in the plans since the beginning of the series, but Ray, while acknowledging that Nemesis and Azurite are beautiful, does not seem particularly sexually aroused at all. The series has different things on its mind. Things like building up the world of Dendrogram itself, and its past history, which, as Ray observes, is so blisteringly realistic that it doesn’t feel like “backstory” added by game developers, but something that really happened. This is not a “trapped in a game” series, and players can and do log out (B3 is not around in this book as she has to do a tea ceremony in real life, a detail I liked), but clearly there’s more to this game than just realistic writing and NPCs.

The premise of this book involves the kingdom of Alter discovering a new ruin at the edge of their territory, which could mean fantastic new technology to help them… or could also mean horrible monsters and weapons waiting to kill them. In fact it’s both, and Ray and Azurite, who meet by chance on the way there, have to team up and try to do something about it. We see a few master developed, such as Tom, who wears a cat on their head all the time (the picture here was great), and the guy with the evil traveling band who fought Marie a while back, who still has the band but is not on the clock so is less evil. Always trust a guy who has to blow off a dungeon crawl to play music for an adorable bedridden orphan. The “villain” of this arc, if he can be called that, is a man named “Dr. Mario”, who speaks in a fake Italian accent to match his name but clearly has hidden depths, and his identity rapidly becomes obvious to the reader (but not Ray, whose denseness is pointed out multiple times, usually by the princess in disguise he doesn’t recognize).

The volume ends with a cliffhanger, and we’re caught up with Japan. That said, I think the next book comes out there in February, so it shouldn’t be too long a wait. Till then, let’s prepare for the battle and wonder what piece of horribly villainous clothing Ray will get as a reward next time.

Amagi Brilliant Park, Vol. 3

By Shouji Gatou and Yuka Nakajima. Released in Japan by Enterbrain. Released in North America by J-Novel Club. Translated by Elizabeth Ellis.

Half of this was fantastic, the other half I hated. Welcome to another review of Amagi Brilliant Park, a series I’m still very ambiguous about. The third book in the series is made of of short stories, two short and two long. The short stories were all right. The first one was based around the gag that if we ever saw the fairy mascots as humans, they’d all be sexy bishonen, which did not, for once, wear out its welcome so was quite funny. The other short story has Seiya, curious about the magical world, trying to go to it with Moffle. He doesn’t make it (train issues), but does learn more about Moffle’s past and bonds with him a bit. It’s also the only part of the book where you don’t want to punch him in the face. Let’s face it, Seiya is a protagonist who’s very hard to like, and the two “large” stories in this book show us why; he’s an arrogant jerk who barely cares how others think of him.

Let’s start with the story I disliked, because I will admit part of it is me. Stories where there’s bodyswapping and a character has to pretend to be another make me feel deeply uncomfortable, and that’s the entire premise. Seiya has too many absences at school because he’s working on the park, but the park can’t afford for him to actually go to school regularly. Fortunately (?), the fairy team has a solution of what is essentially a lifelike Seiya costume that they can wear. Over the course of four days, Isuzu and the three main mascots go to school pretending to be Seiya, and get involved in a tortured plot involving love letter shenanigans. A lot of it was very predictable, and I sadly did not find it as funny as the author did. Still, as I said, if you DO like bodyswap-like comedy, you should have no issue with it. (It also has Seiya at his absolute worst, especially near the resolution.)

That said, the first story in the book is probably my favorite of the entire series to date. It takes place from the POV of Shiina, one of the three new part-time hires we briefly saw in the last book. She’s introverted, bad at being social, flubs her words when she speaks, and really only comes alive when she sings karaoke to herself in the evenings. Naturally, she’s put with Moffle for her part-time job, which has her dreaming of quitting after about half an hour. But it’s actually great, as while Moffle is a drill sergeant of a teacher he’s not unkind, and Shiina gradually acclimates to life at the park – and in school, as she realizes (well, OK, has to be told) that she’s no longer as shy and wallflowerish there, which stuns everyone. What’s more, the three mascots find her at the karaoke booth and learn her terrible secret: she’s a brilliant singer. But can she get over her introversion (still an issue despite everything) to save the Park? This was terrific. Shiin’a POV is great, there’s minimal Seiya, and the character growth all around made me smile.

That said, I wish it had been later in the book. As it is, the book feels very top-heavy. Still, it’s enough to keep me wanting to read more, if only to see if Seiya ever learns humility. (Joking about his being a tsundere is not quite enough, no.)