Log Horizon: Game’s End, Part 2

By Mamare Touno and Kazuhiro Hara. Released in Japan by Enterbrain. Released in North America by Yen On.

As I’ve said many times before, Log Horizon has a bit of a fandom war with a similar series, Sword Art Online. It’s something of a one-sided war, given that SAO has about 10 times the number of fans LH does, but being #2, Log Horizon fans try harder. And one thing that comes up in complaining about SAO is how Kirito is the sort of self-insert perfect hero type who always gets all the attention and the girls. This contrasts with Shiroe in Log Horizon… somewhat. Shiroe’s not a front-line combatant, being more of a general and tactician. And there are many girls in the series who seem totally uninterested in him. This is perhaps balanced by the events at the end of this book, in which he reveals that with a properly written contract, he appears to have the power to resurrect the dead and create life. Which is something Kirito could never do. (Isn’t it sad, Sachi?)

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Of course, Shiroe’s role in this book is not as big as it has been, mostly as the cast continues to be fleshed out and expanded. On the cover we have Crusty and Reinesia, two similar characters who are able to project a veneer of serenity and competence even though they’d rather be doing something else. And, as we find in this book, both are able to supporess their lazy impulses when the need arises. Reinesia impressed me the most in this entire book, showing off impressive political acumen in cutting through all the red tape and ego tripping of the Council arguments and realizing what had to be done. And then she goes and does it, despite being forced to dress in a revealing Valkyrie costume “for morale reasons” and getting exposed to horrific battles (and, even more terrifying, Crusty loving those battles). I really hope to see more of her soon.

Meanwhile, we discover the terrible secret of Rundelhaus, though admittedly we don’t get the extensive background story I was expecting. He’s an NPC who desperately wants to be a hero, and has tried even harder than the others, despite the fact that the game itself won’t let him level up as much. So, naturally, he’s killed in combat, which leads to Shiroe doing what I said he did in the first paragraph. I had sort of hoped that this would lead to Isuzu finally treating him like a man instead of a big dog, but to no avail. Actually, shippers will be happy-yet-left-wanting with the ending, in which no less than four ships get teases but that’s about it. Also, I am amused that it became so obvious Akatsuki had done next to nothing since the first book that she actually whines about it here.

Log Horizon continues to do a very good job of building a world logically based on “what if we were trapped in a game” mechanics, with the plot of these two books being particularly clever, as it relies on the adventurers not doing something due to the crisis, and the consequences being horrible. I do wonder if we’ll ever see the original core trio battling together again, though. Perhaps next time.

Princess Jellyfish, Vol. 1

By Akiko Higashimura. Released in Japan in two separate volumes as “Kuragehime” by Kodansha, serialization ongoing in the magazine Kiss. Released in North America by Kodansha Comics.

This is another one of those titles where I haven’t seen the anime that was based on it, but sheer word of mouth has made me incredibly excited for its release. First of all, it’s very rare to see Kodansha Comics taking a chance n josei over here at all – lately they’ve been licensing some Dessert, but that’s still shoujo for older teens. Kiss is for young women, and it shows – this title features adults, even if much of the cast are jobless and living off their parents. Its humor and energy are absolutely worth a read, though I found more flaws in it than I was expecting.

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Our heroine is, as you may have guessed, the girl in the braids in the foreground, not the pink-haired pretty thing behind her. Tsukimi is a shy introvert with an obsession for jellyfish, who has to force herself to go outside her apartment – an apartment she shares with similar-minded women, all of whom are obsessed with something (kimonos, trains, older men, and Romance of the Three Kingdoms). Then one day, while trying to work up the nerve to tell a fish store employee that the ways he’s put the jellyfish into the tank will kill one of them, she runs into Kuranosuke, who she assumes is a gorgeous, extroverted young woman who helps her out and ends up back at her apartment. Then it turns out that Kuranosuke is a man.

The main reason to read this title, and it’s absolutely worth it, is the humor. Tsukimi may be a massive introvert, but her reactions are nicely over the top and horrified much of the time, especially trying to deal with this new free spirit in her life. Of the rest of the female cast, Mayaya is the one that stands out the most, something she brings on herself with all of her posing and dramatic declarations. Kuranosuke’s own frustrations at his family, his new friends, and his growing realization that he actually likes Tsukihi is also highly amusing. The art is also excellent, helping to show off the humor and being distinct but not overly busy.

That said, I do have a few issues. This is a little progressive, but not overly so – Kuranosuke emphasizes he’s not gay a couple of times, and there’s some slangy ‘homo’ refs sprinkled throughout, which the endnotes helpfully tell us isn’t as caustic as it sounds here, but is still very defensive. The main villain of the piece, meanwhile, is almost a cliche, and it doesn’t help that she uses sex as a weapon to get what she wants – this is likely meant to contrast with the ‘pure’ Tsukimi, and I was happy to see one or two times when she didn’t act like a cartoon character, but it was only once or twice. Lastly, Kuranosuke’s attempts to drag these women out of their shells and have them ‘don armor’ to deal with the real world is both inspiring and frustrating – I sense he’s of the school that feels that introverts just aren’t trying hard enough to be extroverted.

All that said, this is still a definite title for your collection. Tsukimi is sweet and a bit over the top, and I look forward to seeing her Cinderella-type story, while hoping that she still retains the parts of her that are why we fell for her in the first place. Want to see more of this.

Accel World: Shrine Maiden of the Sacred Fire

By Reki Kawahara and Hima. Released in Japan by ASCII Mediaworks. Released in North America by Yen On.

One of Accel World’s strongest points is its ability to built on plot and themes from prior books without overwhelming the reader too much. The last book showed us that the Disaster Armor had not entirely left Silver Crow, and much of this volume is about the fallout from that. We worry about what such a thing would do to the game itself, and then later on find that crude copies of it may be racing out of control via other people, making the question moot. Or it would be moot if this wasn’t in may ways a desire for the others to punish Kuroyukihime through Haruyuki, as by now everyone can see their bond. We’re also asked to see one of the core tents of her past in a different light, as it’s hinted that there’s more to her killing off the Red King than just wanting to get to Level 10.

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As for Haruyuki’s self-loathing, it’s gotten slightly better. We get a minimum of school here, and I was a bit faked out when we were introduced to two fellow classmates who I thought Haru would either bond with or get bullied by, but who ended up being mostly irrelevant, another way of showing that Haruyuki is not like the normal “cool” kids, who skive off their club work the first time we see them. Of course, this determination to get better and discover new things is what makes him such a success in the game world, as is pointed out by Chiyuri. One reason that Kuroyukihime, Fuko, and even Ash Roller like him to much is that he’s always seeking ways to get better, ways to play the game that are more than just “get strong and then stop”.

We also get a new character, the titular shrine maiden of the title. She’s around 9 years old, and half of the somewhat tossed off fanservice in the volume is dedicated to accidentally getting her wet with a garden hose (the other half being Kuroyukihime changing in front of Haru – and the cover, if we’re going to be honest). For once, though, it looks like the lolicon is not meant to be the primary driving force. Utai is interesting, from her game persona’s Sailor Mars-style powers, to the Incarnate she unleashed somehow being related to Noh Theater, or simply because she can’t speak – something prevents her from getting the words out, so she types all her dialogue in ways that would be very difficult if people in this universe didn’t already have neurolinkers. And, of course, by definition of the fact that she’s playing Brain burst, her home life is somewhat broken, though we get few details.

And, of course, there’s still the best reason to read Accel World: Kawahara writes excellent battle scenes. They’re understandable, easily visualized, and emotionally raw. They may also make you scream at the ending, as yes, this is a cliffhanger that will hopefully get resolved in the next book. It’s not as popular as Sword Art Online, but Kawahara’s other series quietly goes about telling its story well, and if you can get past Haru’s beating himself up narrations, well worth your time.