Re: ZERO ~Starting Life in Another World~, Vol. 17

By Tappei Nagatsuki and Shinichirou Otsuka. Released in Japan by MF Bunko J. Released in North America by Yen On. Translated by Jeremiah Borque.

Well, we knew this was going to happen. Given that the previous book had, with the exception of the final scenes, been a delightful and mostly lighthearted volume showing off the entire main cast, it is no surprise to see that in this next volume, Everything is Terrible. This is not to say that Subaru is doing dumb things out of stubbornness – we’re long past that stage. Heck, he can even participate in battles now, wielding a whip he received training in (I suspect this training was in another unlicensed short story, ah well). But yeah, by the end of this book we have a ton of corpses, an even bigger ton of transformed monstrosities, and even those who are not dead or turned into something else tend to have wounds that constantly bleed and the like. If your idea of a fun Re: Zero book is seeing terrible people doing bad things to good people, well, good news! That said, there’s also a bit of non-violence here that’s fun to read.

When we left off, Subaru was having to deal with the shortest “return by death” he’s ever had to experience – he has fifteen minutes to figure out and fix things. Needless to say, this leads to quite a few Subaru deaths in the first quarter of the book, and he’s not alone. He tries solving the problem himself – he fails. He tries getting Reinhard to solve the problem – this fails. He tries asking Beatrice for help – this actually succeeds, but it doesn’t mean things so well, as we have not one, not two, but THREE Witch Cultists to deal with. Now Emilia is missing, Beatrice is in a coma, Subaru is heavily wounded, and a number of the cast are absent. Oh yes, and Capella, the Witch Cultist who has control of City Hall, says to get her “the Witch’s Bones” or the city is doomed. There is, as always, too much on Subaru’s plate.

I was at first vaguely annoyed when, halfway through the book, the focus shifted away from Subaru and focused on Garfiel. Don’t get me wrong, Garf is a fine supporting character, but given everything else that was going on I did not feel in the mood for “I’m not the strongest in the land woe is me”. And indeed we get that to start, but things quickly become FAR more interesting after Garfiel rescues some children from a potential boating accident. When returning him to their family, he runs into someone whose existence is impossible and yet is also the thing he wants more than anything in the world… but he just can’t actually reach out and take it, because, well, circumstances. Honestly, it’s really refreshing to see something that devastates a character that is a POSITIVE thing, and I really hope that this goes somewhere in future volumes.

As the book ends, everything is even more terrible than it was in the last book, as we deal with the worst of all possible enemies: an arrogant incel who only cares if girls are virgins. Hope he dies! Till then, enjoy the suffering that is this series’ bread and butter.

Sword Art Online Alternative: Gun Gale Online: Five Ordeals

By Keiichi Sigsawa and Kouhaku Kuroboshi, based on the series created by Reki Kawahara. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

Gotta admit, this book was an absolute treat for me. After so many volumes of everyone having to fight each other, It really is fantastic seeing all the main characters team up, NOT fight each other, and work towards a united goal. There’s still lots of enemies to defeat, of course, and trust me when I say Shirley is still looking for any opportunity she can to snipe Pitohui, but for the most part this is the most relaxed and fun a SAO Alternative volume has ever been. There’s even a cute dog! That said, while I was very happy, it’s worth noting that this book is about a cast of young women who really, really, REALLY like to shoot at each other. They’re not SAO survivors, there’s no worry of real death, they just like the adrenaline rush, it excites them. As such, the ending of this book should have really been obvious. And yes, it also revolves around the cute dog.

After wrapping up Karen’s karaoke party of sad, with Elza telling everyone her life story (all lies, M gives us her true life story, though she tells him that may ALSO be lies), We hear about a new team event involving “five ordeals”. This will finally allow Llenn’s group to team up with SHINC (it’s made clear that Llenn really does regard the 4th squad jam as achieving her fight with them, despite the interruptions) as well as perpetual hangers-ons Clarence and Shirley. The ordeals themselves are introduces to us by a cute talking NPC dog (a Schipperke), who tells them it’s basically five tasks, all with different rules, different areas, and ascending levels of difficulty. Can they battle zombies, fight robots, ascend snow-buried buildings, and take on CYBER-DRAGONS?

So I feel it’s OK to mention this, as the website Does the Dog Die? is literally namechecked in the book: the dog doesn’t die. This is despite the entire final chapter revolving around the dog dying – it’s a very self-aware book, and allows us to actually get some depth to Miyu, who is allowed to be more than just the wacky comic relief here (though she’s that too, no worries). As for the rest, it’s what you expect from this series: the fights are awesome, the banter is fun, there’s a few betrayals, and the author cannot stop dragging his self-insert around like a corpse. It’s also fun seeing Llenn finally come to terms with the fact that just because she is a cute pink tyke doesn’t mean that she’s not just as scary or even scarier than Pitohui is. Seeing her wonder “wait, is this why everyone is wary of me?” may be the best joke in the book. And again, the entire relationship between Fukaziroh and the NPC dog was fantastic and even heartwarming, which is not really a beat this series is good at.

I suspect we get a Squad Jam next, but for a change of pace this was excellent. Enjoy our heroes working together in peace… even if they don’t want to really.

Accel World: Deity of Demise

By Reki Kawahara and Hima. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Jocelyne Allen.

Well, technically Kawahara was correct, and the arc that lasted nine books ends here. That said,k I can’t see anyone really being satisfied with the way this arc ended. Last time I said that I didn’t really think Kawahara would do a “the bad guys win” arc, but he comes pretty damn close here, and while I get why Haruyuki did what he did, I expect that literally everyone is going to be angry with him when the next book comes out. As for the rest of the book, aside from one major problem, which I’ll get to later, this is pretty good. The beginning has things resolved by Haruyuki essentially pulling shonen bullshit out of his ass, which, well, given this is a shonen manga in light novel form, works fine for me. There’s also a lot of exposition about what to do next, who is the best person to do it, and, possibly most importantly, who will be feeding the owl when they all go on holiday.

Honestly, that’s one of the more tasteful Accel World covers. As for what happens, well, Haruyuki helps to free everyone from the latest certain death that White Cosmos has set up, but unfortunately, they’re going to have to try to free the massive monster, Tezcatlicopa, from White Cosmos’ control, which means hitting all six crowns at once with six swords. This is going to be even more difficult because White Cosmos manages to kidnap Haruyuki, meaning *he* is now the one essentially trapped and unable to do anything, the same as his comrades used to be. This means that everyone is going to have to achieve a lot of stuff without him. Worst of all, once Tezcatlicopa is freed, everyone realizes what a bad idea that really was.

My main issue with this volume, and it’s one I’ve had with Sword Art Online before (which has finally managed to move past it), is that the whole book is from Haruyuki’s POV. This means that the entire 2nd half of the volume is made up of cool fights that the reader only gets to hear about second hand, as he can’t be in them. This is frustrating for him, but it’s murder for a reader, especially after sitting through endless exposition preparing for said fights. It made this volume feel a lot less exciting than it actually is. As for the cliffhanger, well, Harukuyi’s group of players all know each other in the real world and have forged eternal bonds of fellowship, so naturally the “thanks for playing you will forget everything now” ending is going to rankle. It’s also still very unclear what exactly White Cosmos is really up to, especially in regards to her relationship with her sister. Basically, this arc may have been 9 volumes long but I’m not sure we’re that much further along.

Still, the next book promises to be a corker… oh, we’re caught up? It’s not even out in Japan yet? Ergh. Yeah, wonderful, that makes this EVEN MORE FRUSTRATING. In any case, enjoy Haruyuki watching cool things happen far away from him.